lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/jmjAZd55"] [Date "2018.03.01"] [White "Shnippy"] [Black "brandonflags"] [Result "0-1"] [UTCDate "2018.03.01"] [UTCTime "21:29:50"] [WhiteElo "1650"] [BlackElo "1424"] [WhiteRatingDiff "-205"] [BlackRatingDiff "+37"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3?? { (0.15 → -4.94) Blunder. e3 was best. } (1. e3 b5) 1... d5 2. Nxd5 Qxd5 3. c4?? { (-4.24 → Mate in 13) Checkmate is now unavoidable. g4 was best. } (3. g4 Qxa2) 3... Qxg2 4. Bxg2 Bh3 5. Bxh3 f5 6. Bxf5 e6?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. b5 was best. } (6... b5 7. cxb5 Nc6 8. bxc6 Nh6 9. Bxh7 Rxh7 10. b4 Rc8 11. Bb2 a5 12. bxa5 Kd7 13. cxd7) 7. Bxe6?? { (Mate in 13 → -3.11) Lost forced checkmate sequence. Bxh7 was best. } (7. Bxh7 Rxh7 8. Nh3 Rxh3 9. Rg1 Rxh2 10. Rxg7 Bxg7 11. b4 Bxa1 12. Bb2 Bxb2 13. Qc1 Bxc1) 7... Nd7?? { (-3.11 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } (7... Ba3) 8. Bxg8 Rxg8 9. c5?? { (Mate in 13 → 1.43) Lost forced checkmate sequence. b4 was best. } (9. b4 Bxb4 10. Qb3 Bxd2 11. Qxb7 Bxe1 12. Qxc7 Bxf2 13. Qxa7 Rxa7 14. Nh3 Rxa2 15. Nxf2 Rxa1) 9... Bxc5 10. b4?? { (1.65 → -3.47) Blunder. d4 was best. } (10. d4 Bxd4) 10... Bxf2 11. Kxf2 Nf8?? { (-1.86 → 4.87) Blunder. Rb8 was best. } (11... Rb8 12. Kf3 Nf8 13. e4 Ne6 14. Ne2 Ra8 15. b5 Nd4 16. Nxd4 b6 17. e5 c6 18. bxc6) 12. b5?? { (4.87 → 0.84) Blunder. Qa4 was best. } (12. Qa4) 12... c5? { (0.84 → 2.26) Mistake. b6 was best. } (12... b6 13. d3) 13. bxc6 bxc6 14. h3?? { (2.42 → 0.24) Blunder. d3 was best. } (14. d3) 14... Ng6?! { (0.24 → 1.18) Inaccuracy. Ke7 was best. } (14... Ke7 15. Bb2) 15. Bb2?? { (1.18 → Mate in 8) Checkmate is now unavoidable. Qc2 was best. } (15. Qc2) 15... Ne5 16. Bxe5 Rh8 17. Bxg7 h5?? { (Mate in 6 → 5.91) Lost forced checkmate sequence. Rd8 was best. } (17... Rd8 18. Bxh8 Rxd2 19. Qxd2 h6 20. Qxh6 Ke7 21. Qxc6 Ke6 22. Qxe6 a6 23. Qxa6#) 18. Bxh8 h4?? { (3.80 → Mate in 10) Checkmate is now unavoidable. Kf8 was best. } (18... Kf8 19. h4 a5 20. Bg7 Kxg7 21. Qe1 Kg6 22. Nh3 a4 23. Kf3 Ra6 24. Ke4 Ra7 25. Kf4) 19. Kg3 hxg3 20. Rh2 gxh2 21. d3?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Qa4 was best. } (21. Qa4 hxg1=Q 22. Qxa7 Qxa1 23. Bxa1 Rxa7 24. Bb2 Rxa2 25. Bd4 Rxd2 26. Be5 Rxe2 27. Bh2 Rxh2) 21... hxg1=Q 22. Qxg1 c5 23. Qxc5 Rb8 24. Qxa7 Kd8 25. Qxb8 Kc7 26. Qxc7# { Game ends by variant rule. } 0-1