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[Event "Rated Antichess game"] [Site "https://lichess.org/EesNPfFx"] [Date "2018.03.01"] [White "brandonflags"] [Black "Shnippy"] [Result "0-1"] [UTCDate "2018.03.01"] [UTCTime "21:23:24"] [WhiteElo "1444"] [BlackElo "1500"] [WhiteRatingDiff "-20"] [BlackRatingDiff "+150"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. Nd2?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. Bh6 was best. } (2. Bh6 gxh6 3. b4 Bxb4 4. Qc1 Bxe1 5. Qxh6 Bxf2 6. Qxh7 Rxh7 7. g4 Bxg1 8. Rxg1 Rxh2) 2... f6?? { (Mate in 17 → 4.48) Lost forced checkmate sequence. Ba3 was best. } (2... Ba3 3. bxa3 Qe7 4. Bb2 Qxa3 5. Bxg7 Qxd3 6. Bxh8 Qxe2 7. Bxe2 e5 8. Bxe5 Nc6 9. Bxc7) 3. h4?? { (4.48 → -2.37) Blunder. b4 was best. } (3. b4 Bxb4 4. c3 Bxc3 5. Nh3 Bxd2 6. Bxd2 Ke7 7. Bh6 gxh6 8. Rb1 b5 9. Rxb5 Bb7) 3... g5?? { (-2.37 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } (3... Ba3 4. bxa3 Na6 5. Nb1 g5 6. Bxg5 fxg5 7. hxg5 Qxg5 8. Rxh7 Rxh7 9. g4 Qxg4 10. Nd2) 4. hxg5 fxg5 5. Rxh7 Rxh7 6. f4 gxf4 7. g3 fxg3 8. Bh3?? { (Mate in 10 → -3.53) Lost forced checkmate sequence. b4 was best. } (8. b4 Bxb4 9. Ne4 Bxe1 10. Nxg3 Bxg3 11. Qe1 Bxe1 12. c3 Bxc3 13. Nf3 Bxa1 14. Ne5 Bxe5) 8... Rxh3 9. Nxh3 Qg5 10. Nxg5 Kf7?? { (-3.47 → Mate in 10) Checkmate is now unavoidable. Ba3 was best. } (10... Ba3 11. bxa3) 11. Nxe6 Kxe6 12. Kf2 gxf2 13. Qe1?? { (Mate in 8 → -7.73) Lost forced checkmate sequence. b4 was best. } (13. b4 Bxb4 14. c3 Bxc3 15. Nf3 Bxa1 16. Bb2 Bxb2 17. a3 Bxa3 18. Qc1 Bxc1 19. e3 Bxe3) 13... fxe1=N?? { (-7.73 → Mate in 7) Checkmate is now unavoidable. fxe1=B was best. } (13... fxe1=B 14. b4 Bxd2 15. Bxd2 Bxb4 16. Bxb4 c5 17. Bxc5 Na6 18. Bxa7 Rxa7 19. d4 Kf6 20. d5) 14. a4?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. d4 was best. } (14. d4 Nxc2 15. a4 Nxd4 16. Nc4 Nxe2 17. b4 Bxb4 18. Bh6 Nxh6 19. Re1 Bxe1 20. Na5 Bxa5#) 14... Nxd3 15. exd3 b5 16. axb5 Ba3 17. Rxa3 Na6 18. Rxa6 Bxa6 19. bxa6 Nh6 20. b3 Kf7 21. c3 Re8 22. Ne4 Rxe4 23. dxe4 Kf6 24. Bxh6 d5 25. exd5 c6 26. dxc6 Kg5 27. Bxg5# { Game ends by variant rule. } 0-1