lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "chessnyc Arena"] [Site "https://lichess.org/jblvi8CX"] [Date "2021.02.02"] [White "NippyShark"] [Black "Chessnycmileschaney"] [Result "0-1"] [UTCDate "2021.02.02"] [UTCTime "22:01:39"] [WhiteElo "1308"] [BlackElo "1575"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... e5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. d4?? { (Mate in 15 → -3.52) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxh7 Rxh7 6. Na3 Bxa3) 2... exd4 3. Qxd4 Bc5?? { (-3.76 → Mate in 15) Checkmate is now unavoidable. f5 was best. } (3... f5 4. exf5 b5 5. Bxb5 Qe7 6. Qxa7 Qxe1 7. Bxd7 Qxc1 8. Qxa8) 4. Qxc5?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. Qxd7 was best. } (4. Qxd7 Bxf2 5. Kxf2 Kxd7 6. Ba6 bxa6 7. Bg5 Qxg5 8. g4 Qxg4 9. Nh3 Qxe4 10. Nf4 Qxc2) 4... d6?? { (Mate in 17 → Mate in 15) Lost forced checkmate sequence. a6 was best. } (4... a6 5. Bxa6 Rxa6 6. Qxc7 Qxc7 7. e5 Qxc2 8. e6 fxe6 9. Bh6 Rxa2 10. Bxg7 Qxf2 11. Kxf2) 5. Qxd6 Qxd6 6. Bf4?? { (Mate in 14 → -0.60) Lost forced checkmate sequence. g4 was best. } (6. g4 Bxg4 7. Nf3 Qxh2 8. Rxh2 Bxf3 9. Rxh7 Bxe4 10. Rxg7 Bxc2 11. Rxg8 Rxg8 12. Bg5 Rxg5) 6... Qxf4 7. g3?? { (-0.30 → Mate in 12) Checkmate is now unavoidable. g4 was best. } (7. g4 Qxg4) 7... Qxg3 8. fxg3 Bh3?? { (Mate in 10 → -0.32) Lost forced checkmate sequence. b5 was best. } (8... b5 9. Bxb5 h5 10. Bxe8 Na6 11. Bxf7 Nh6 12. Bxh5 Re8 13. Bxe8 c6 14. Bxc6 g5 15. Bxa8) 9. Bxh3 Nf6?? { (0.00 → Mate in 11) Checkmate is now unavoidable. f5 was best. } (9... f5 10. exf5 Nd7 11. f6 Ngxf6 12. Bxd7 Nxd7 13. Nd2 Nf8 14. Kf2 Ne6 15. Nh3 Ng5 16. Nxg5) 10. Bd7 Kxd7 11. e5?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. a4 was best. } (11. a4 Nxe4 12. h4 Nxg3 13. Nd2 Nxh1 14. Kf2 Nxf2 15. Rd1 Nxd1 16. Nh3 Nxb2 17. Ng5 Nxa4) 11... c5?? { (Mate in 11 → 5.50) Lost forced checkmate sequence. g6 was best. } (11... g6 12. exf6 Ke7 13. fxe7 Rd8 14. exd8=B Nd7 15. Bxc7 Ne5 16. Bxe5 Rb8 17. Bxb8 f5 18. Bxa7) 12. exf6 gxf6 13. Ke2?? { (5.53 → 2.67) Blunder. b4 was best. } (13. b4 cxb4) 13... Re8?? { (2.67 → Mate in 8) Checkmate is now unavoidable. c4 was best. } (13... c4 14. b4 cxb3 15. axb3 Rg8 16. Rxa7 Rxg3 17. Rxb7 Rxg1 18. Rxb8 Rxb1 19. Rxa8 Rxb3 20. cxb3) 14. Nc3?? { (Mate in 8 → -1.23) Lost forced checkmate sequence. Ke3 was best. } (14. Ke3 Rxe3 15. Nf3 Rxf3 16. h4 Rxg3 17. Rg1 Rxg1 18. Nd2 Rxa1 19. h5 Rxa2 20. h6 Rxb2) 14... Rxe2 15. Ncxe2 Nc6?? { (-0.58 → Mate in 9) Checkmate is now unavoidable. c4 was best. } (15... c4 16. b3) 16. Nd4 Nxd4 17. b3?? { (Mate in 8 → -0.93) Lost forced checkmate sequence. Re1 was best. } (17. Re1 Nxc2 18. a4 Nxe1 19. Nf3 Nxf3 20. Ra1 Nxh2 21. Rf1 Nxf1 22. a5 Nxg3 23. a6 bxa6) 17... Nxb3 18. axb3?? { (-0.55 → Mate in 6) Checkmate is now unavoidable. cxb3 was best. } (18. cxb3) 18... c4?? { (Mate in 6 → -0.23) Lost forced checkmate sequence. Re8 was best. } (18... Re8 19. Rxa7 f5 20. Rxb7 f6 21. Rxd7 Re4 22. Rxh7 Rf4 23. gxf4 c4 24. bxc4#) 19. bxc4?? { (-0.23 → Mate in 6) Checkmate is now unavoidable. Rxa7 was best. } (19. Rxa7) 19... Rd8 20. Rxa7 Ra8?? { (Mate in 6 → 1.15) Lost forced checkmate sequence. Kd6 was best. } (20... Kd6 21. Rxb7 Kc7 22. Rxc7 h5 23. Rxf7 f5 24. Rxf5 Rd3 25. cxd3 h4 26. gxh4#) 21. Rxa8 Kc7 22. Rc8 Kxc8 23. h4 b5? { (1.52 → 2.87) Mistake. f5 was best. } (23... f5 24. g4) 24. cxb5 Kc7?? { (2.73 → 5.79) Blunder. f5 was best. } (24... f5) 25. b6?? { (5.79 → 2.79) Blunder. c4 was best. } (25. c4) 25... Kxb6 26. c4 Kb5 27. cxb5 f5 28. g4 fxg4 29. Rh3?? { (Mate in 8 → 2.88) Lost forced checkmate sequence. b6 was best. } (29. b6 g3 30. b7 f5 31. h5 f4 32. Rh2 gxh2 33. b8=R hxg1=N 34. Rg8 f3 35. Rxg1 f2) 29... gxh3 30. Nxh3 f5 31. Nf4?? { (3.50 → Mate in 2) Checkmate is now unavoidable. Ng1 was best. } (31. Ng1) 31... h5 32. Nxh5 f4 33. Nxf4# { Game ends by variant rule. } 0-1