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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/jUPtZecQ"] [Date "2025.10.01"] [White "BillStrokes"] [Black "Opendo"] [Result "0-1"] [GameId "jUPtZecQ"] [UTCDate "2025.10.01"] [UTCTime "23:46:02"] [WhiteElo "2170"] [BlackElo "1780"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. Nh3 { [%eval 0.79] } 4... Qg5?? { (0.79 → 6.77) Blunder. Nh6 was best. } { [%eval 6.77] } (4... Nh6 5. Ng5 Qxg5 6. Rf1 Qxg2 7. Ke2 Qxf2 8. Rxf2 Bd6 9. Rxf7) 5. Nxg5 { [%eval 2.27] } 5... Ba4?? { (2.27 → Mate in 14) Checkmate is now unavoidable. Bc5 was best. } { [%eval #14] } (5... Bc5 6. Nxf7 Bxe3 7. fxe3 Kxf7 8. e4 Ke7 9. Kf2 h6 10. Ke2) 6. Nxf7 { [%eval #14] } 6... Bxc2 { [%eval #13] } 7. Qxc2 { [%eval #13] } 7... Kxf7 { [%eval #12] } 8. Qxh7 { [%eval #12] } 8... Rxh7 { [%eval #11] } 9. Rg1 { [%eval #12] } 9... Rxh2 { [%eval #11] } 10. Rh1 { [%eval #11] } 10... Rxg2 { [%eval #10] } 11. Kd1 { [%eval #10] } 11... Rxf2 { [%eval #9] } 12. Nc3?? { (Mate in 9 → -2.23) Lost forced checkmate sequence. Ke2 was best. } { [%eval -2.23] } (12. Ke2 Rxe2 13. b4 Bxb4 14. Rf1 Bxd2 15. Rxf7 Bxc1 16. Rxc7 Bxe3 17. Rxa7 Rxa7) 12... Rxd2 { [%eval -1.6] } 13. Bxd2?! { (-1.60 → -2.38) Inaccuracy. Kxd2 was best. } { [%eval -2.38] } (13. Kxd2 Ba3) 13... Ba3 { [%eval -1.53] } 14. bxa3 { [%eval -2.84] } 14... a5?? { (-2.84 → Mate in 8) Checkmate is now unavoidable. g5 was best. } { [%eval #8] } (14... g5 15. Rh4) 15. a4?? { (Mate in 8 → -2.14) Lost forced checkmate sequence. Nd5 was best. } { [%eval -2.14] } (15. Nd5 exd5 16. Bxa5 Rxa5 17. Rb1 Rxa3 18. Rxb8 Rxe3 19. Rxg8 Kxg8 20. Ke2 Rxe2) 15... Na6?! { (-2.14 → -1.03) Inaccuracy. e5 was best. } { [%eval -1.03] } (15... e5 16. Rh6) 16. Bc1? { (-1.03 → -2.53) Mistake. Rh4 was best. } { [%eval -2.53] } (16. Rh4 Nh6) 16... Rc8?? { (-2.53 → 0.68) Blunder. Ne7 was best. } { [%eval 0.68] } (16... Ne7 17. Rh6) 17. Rh6?? { (0.68 → -1.19) Blunder. Ba3 was best. } { [%eval -1.19] } (17. Ba3 Ke7 18. Bxe7 Nxe7 19. Rh8 Rxh8 20. Kc2 Rg8 21. e4 Nd5 22. Nxd5 exd5) 17... Nxh6 { [%eval -1.38] } 18. Kc2?! { (-1.38 → -2.05) Inaccuracy. Nd5 was best. } { [%eval -2.05] } (18. Nd5 exd5 19. e4 dxe4 20. Bxh6 gxh6 21. a3 c5 22. Ke2 Nc7 23. Ra2 e3) 18... g6 { [%eval -2.14] } 19. Kb3?? { (-2.14 → -8.02) Blunder. Kd3 was best. } { [%eval -8.02] } (19. Kd3 e5) 19... Nb4 { [%eval -8.37] } 20. Kxb4 { [%eval -6.85] } 20... axb4 { [%eval -4.9] } 21. a5? { (-4.90 → -8.69) Mistake. Nb1 was best. } { [%eval -8.69] } (21. Nb1 Rf8) 21... bxc3 { [%eval -7.53] } 22. Bb2? { (-7.53 → Mate in 14) Checkmate is now unavoidable. a6 was best. } { [%eval #-14] } (22. a6 Rb8 23. a4 g5 24. a5 Ke7 25. Bb2 cxb2 26. Ra3 g4 27. Rb3 Rxb3) 22... cxb2 { [%eval #-14] } 23. e4 { [%eval #-11] } 23... bxa1=N { [%eval #-12] } 24. e5 { [%eval #-10] } 24... Kf6 { [%eval #-12] } 25. exf6 { [%eval #-11] } 25... Nb3?? { (Mate in 11 → -3.68) Lost forced checkmate sequence. Nf7 was best. } { [%eval -3.68] } (25... Nf7 26. a6 Rb8 27. a3 g5 28. a4 Nc2 29. a5 Ne1 30. a7 Nd3 31. axb8=K) 26. axb3 { [%eval -2.68] } 26... e5 { [%eval -3.07] } 27. b4 { [%eval -3.05] } 27... Rd8?! { (-3.05 → -1.76) Inaccuracy. e4 was best. } { [%eval -1.76] } (27... e4 28. b5) 28. b5 { [%eval -2.11] } 28... c6 { [%eval -1.61] } 29. bxc6 { [%eval -1.53] } 29... Rd7?? { (-1.53 → 4.47) Blunder. Rc8 was best. } { [%eval 4.47] } (29... Rc8 30. a6 Rxc6 31. a7 Rxf6 32. a8=K e4 33. Kb7 Rf1 34. Kc6 e3 35. Kd5) 30. cxd7 { [%eval 3.93] } 30... e4 { [%eval 3.8] } 31. d8=K?? { (3.80 → 1.40) Blunder. a6 was best. } { [%eval 1.4] } (31. a6) 31... e3?? { (1.40 → Mate in 9) Checkmate is now unavoidable. Ng4 was best. } { [%eval #9] } (31... Ng4 32. a6) 32. Ke8?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. f7 was best. } { [%eval #-4] } (32. f7 Nxf7 33. a6 Nxd8 34. a7 e2 35. a8=R e1=B 36. Rxd8 Bh4 37. Rf8 Bd8) 32... Nf7 { [%eval #-4] } 33. Kxf7 { [%eval #-3] } 33... e2 { [%eval #-3] } 34. Kxg6 { [%eval #-2] } 34... e1=R { [%eval #-2] } 35. Kg7 { [%eval #-1] } 35... Re7 { [%eval #-1] } 36. fxe7# { Game ends by variant rule. } 0-1