lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/jREY9JDw"] [Date "2024.03.15"] [White "Yoleganoashelly"] [Black "Poseidon21"] [Result "0-1"] [UTCDate "2024.03.15"] [UTCTime "19:49:04"] [WhiteElo "897"] [BlackElo "1009"] [WhiteRatingDiff "-20"] [BlackRatingDiff "+26"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?! { (0.15 → -0.61) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... c6? { (-0.61 → 0.61) Mistake. Nh6 was best. } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. g3? { (0.61 → -0.89) Mistake. e3 was best. } (2. e3) 2... Na6? { (-0.89 → 0.69) Mistake. e6 was best. } (2... e6 3. h4 Qxh4 4. gxh4 a5 5. Nh3 g5 6. Nxg5 Bg7 7. Nxh7 Rxh7 8. d4 Rxh4 9. Rxh4) 3. e3 b5?? { (0.60 → Mate in 16) Checkmate is now unavoidable. Nc7 was best. } (3... Nc7 4. Bb5 cxb5 5. b4 Nh6 6. g4 Nxg4 7. Qxg4 Nd5 8. Qxg7 Nxb4 9. Qxf8 Nxc2 10. Qxf7) 4. Bxb5 cxb5 5. a4?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b4 was best. } (5. b4 Nxb4 6. c4 Nxa2 7. Rxa2 bxc4 8. Rxa7 Rxa7 9. Qa4 Rxa4 10. d3 cxd3 11. e4 Rxe4) 5... bxa4 6. Rxa4 Nb4?? { (Mate in 14 → 1.30) Lost forced checkmate sequence. d5 was best. } (6... d5 7. Rxa6 Bxh3 8. Rxh3 Rc8 9. Rxa7 Rxc2 10. Qxc2 e5 11. Rxh7 Rxh7 12. Qxh7 Be7 13. Qxg8) 7. Rxa7 Rxa7 8. Na3?? { (1.57 → -1.61) Blunder. Qh5 was best. } (8. Qh5) 8... Nxc2?? { (-1.61 → 0.89) Blunder. Rxa3 was best. } (8... Rxa3 9. bxa3 Nxc2 10. Qxc2 Qc7 11. Qxh7 Qxc1 12. Qxh8 Qxe1 13. Qxg8 Qxf2 14. Qxf7 Kxf7 15. a4) 9. Qxc2 Rxa3 10. Qxc8? { (0.92 → -0.55) Mistake. Qxh7 was best. } (10. Qxh7) 10... Rxe3?? { (-0.55 → Mate in 10) Checkmate is now unavoidable. Qxc8 was best. } (10... Qxc8) 11. dxe3 Qxc8 12. Bd2?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. g4 was best. } (12. g4 Qxc1 13. e4 Qxe1 14. Ne2 Qxe2 15. h4 Qxg4 16. Rc1 Qxh4 17. f4 Qxf4 18. Rc5 Qxe4) 12... Qc3 13. Bxc3 d6?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. g5 was best. } (13... g5 14. Bxh8 Bg7 15. Bxg7 e5 16. Bxe5 d6 17. Bxd6 Kf8 18. Bxf8 Nh6 19. Bxh6 g4 20. hxg4) 14. Bxg7 Bxg7 15. Nf3?? { (Mate in 8 → -0.45) Lost forced checkmate sequence. Ne2 was best. } (15. Ne2 Bxb2 16. Nc1 Bxc1 17. Kd2 Bxd2 18. f4 Bxe3 19. g4 Bxf4 20. Rc1 Bxc1 21. g5 Bxg5) 15... Bxb2 16. Kf1?? { (-0.58 → Mate in 9) Checkmate is now unavoidable. Nd2 was best. } (16. Nd2 Ba1 17. h4 Kf8 18. Kd1 d5 19. e4 dxe4 20. Nxe4 f6 21. Nxf6 exf6 22. Ke2 Ne7) 16... Bd4 17. exd4 Nf6?? { (Mate in 8 → 2.28) Lost forced checkmate sequence. e5 was best. } (17... e5 18. Nxe5 dxe5 19. dxe5 Nf6 20. exf6 Ke7 21. fxe7 Rf8 22. exf8=B h6 23. Bxh6 f5 24. Rg1) 18. d5 Nxd5 19. Kg2?? { (1.49 → -0.92) Blunder. Ne5 was best. } (19. Ne5) 19... Nf4 20. gxf4 e5 21. Nxe5 dxe5 22. fxe5 f6 23. exf6 h5 24. f7 Kxf7 25. Kf3?? { (0.00 → -2.11) Blunder. f4 was best. } (25. f4 Kg7 26. Rf1 Kf6 27. Rh1 Kf7 28. Kf2 Kg7 29. Rf1 Rh6 30. Rh1) 25... Rf8?? { (-2.11 → 0.00) Blunder. Ke7 was best. } (25... Ke7) 26. Kg4?? { (0.00 → Mate in 3) Checkmate is now unavoidable. h4 was best. } (26. h4 Rb8 27. Kf4 Ke7 28. Rh3 Rg8 29. Rg3 Rxg3 30. fxg3 Kf7 31. Ke4 Kf6 32. g4 hxg4) 26... hxg4 27. hxg4 Rh8 28. Rxh8 Kf8 29. Rxf8# { Game ends by variant rule. } 0-1