lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "لا للشطرنج Arena"] [Site "https://lichess.org/jOV9hqGi"] [Date "2024.05.12"] [White "alimo7v"] [Black "Ahmed__Horus"] [Result "0-1"] [UTCDate "2024.05.12"] [UTCTime "21:38:15"] [WhiteElo "1160"] [BlackElo "1412"] [WhiteRatingDiff "-64"] [BlackRatingDiff "+13"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... d5?? { (Mate in 15 → 0.29) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxf2 6. Bxf7) 2. exd5 Qxd5 3. Ba6 Qxa2?? { (0.11 → Mate in 14) Checkmate is now unavoidable. Qxg2 was best. } (3... Qxg2 4. Bxb7 Bxb7 5. h4 Qxg1 6. Rxg1 g5 7. Rxg5 Be4 8. Rxg8) 4. Rxa2 Nxa6?? { (2.23 → Mate in 11) Checkmate is now unavoidable. bxa6 was best. } (4... bxa6 5. Rxa6 Bxa6 6. Ke2 Bxe2 7. Nxe2 Kd7 8. Nec3 h6 9. Qh5 Rh7 10. Qxf7) 5. Rxa6 bxa6 6. Qg4 Bxg4 7. Nf3?? { (Mate in 9 → -1.81) Lost forced checkmate sequence. Kd1 was best. } (7. Kd1 Bxd1 8. b4 Bxc2 9. Nf3 Bxb1 10. b5 axb5 11. d3 Bxd3 12. Bh6 gxh6) 7... Bxf3 8. gxf3 Nf6 9. Rg1?? { (-1.92 → Mate in 11) Checkmate is now unavoidable. Na3 was best. } (9. Na3) 9... Ng4?? { (Mate in 11 → -0.34) Lost forced checkmate sequence. g5 was best. } (9... g5 10. Rxg5 Nd5 11. Rxd5 c5 12. Rxc5 Rc8 13. Rxc8 e6 14. Rxe8 Bd6 15. Rxe6) 10. Rxg4?? { (-0.34 → Mate in 10) Checkmate is now unavoidable. fxg4 was best. } (10. fxg4) 10... g5 11. Rxg5 f5?? { (Mate in 9 → 0.98) Lost forced checkmate sequence. c5 was best. } (11... c5 12. Rxc5 Rc8 13. Rxc8 e6 14. Rxe8 Bd6 15. Rxe6 Bxh2 16. Rxa6 f5 17. Rxa7) 12. Rxf5 Kf7?? { (0.31 → Mate in 11) Checkmate is now unavoidable. a5 was best. } (12... a5 13. Rxf8) 13. Rxf7 Bh6 14. Rxe7 Bxd2 15. Bxd2?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Rxc7 was best. } (15. Rxc7 Bxc1 16. Rxh7 Bxb2 17. Rxh8 Bxh8 18. Nc3 Bxc3 19. f4 Bxe1 20. f5 Bxf2) 15... Rhg8 16. Rxh7 Rg5 17. Rxc7 Rd8 18. Rxa7 Rxd2 19. Nxd2 Rg4 20. Rxa6 Re4 21. Nxe4# { Game ends by variant rule. } 0-1