lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/jI0s5ns6"] [Date "2022.07.21"] [White "AlexanderKairat"] [Black "StefanBojin"] [Result "1-0"] [UTCDate "2022.07.21"] [UTCTime "18:34:33"] [WhiteElo "1339"] [BlackElo "1818"] [WhiteRatingDiff "+61"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -7.43) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5 2. Nxe5 Qg5?? { (-7.74 → -2.47) Blunder. Bd6 was best. } (2... Bd6 3. Nxf7 Bxh2 4. Nxd8 Kxd8 5. Rxh2 Ke7 6. Rxh7 Rxh7 7. c3) 3. Nxd7 Qxd2?? { (-2.68 → Mate in 14) Checkmate is now unavoidable. Qxg2 was best. } (3... Qxg2) 4. Nxf8?? { (Mate in 14 → -2.69) Lost forced checkmate sequence. Qxd2 was best. } (4. Qxd2 Nxd7 5. Qxd7 Kxd7 6. b4 Bxb4 7. a4 Bxe1 8. c4 Bxf2 9. c5 Bxc5 10. Rg1 Bxg1) 4... Kxf8 5. Kxd2 Bh3 6. gxh3 Nd7 7. e3?? { (-3.38 → Mate in 10) Checkmate is now unavoidable. Rg1 was best. } (7. Rg1 g6) 7... b5 8. Bxb5 c6 9. Bxc6 Rc8 10. Bxd7 Rxc2 11. Kxc2 f5?? { (Mate in 7 → 0.99) Lost forced checkmate sequence. Ke8 was best. } (11... Ke8 12. Bxe8 Nf6 13. Bxf7 Rd8 14. Qxd8 Nd7 15. Qxd7 h6 16. Qxa7 h5 17. Bxh5 g6 18. Bxg6#) 12. Bxf5 Nh6?? { (1.13 → Mate in 14) Checkmate is now unavoidable. h6 was best. } (12... h6 13. Bh7) 13. Bxh7 Rxh7 14. Qg4?? { (Mate in 13 → 4.99) Lost forced checkmate sequence. Re1 was best. } (14. Re1 Ng4 15. hxg4 Rxh2 16. e4 Rxf2 17. Qd5 Rxc2 18. Bg5 Rxb2 19. Rf1 Rxb1 20. Rxf8 Rxa1) 14... Nxg4 15. hxg4 Rxh2 16. Rxh2 g5 17. Rh4 gxh4 18. Nc3 Ke7 19. Ne2 h3 20. a3 h2?? { (4.96 → Mate in 10) Checkmate is now unavoidable. a5 was best. } (20... a5 21. e4) 21. Ng1 hxg1=K 22. Bd2 Kxf2 23. Ba5?? { (Mate in 7 → 0.39) Lost forced checkmate sequence. Bc3 was best. } (23. Bc3 Kxe3 24. Kd3 Kxd3 25. b3 Kxc3 26. Rf1 Kxb3 27. g5 Kxa3 28. Rf7 Kxf7 29. g6 Kxg6#) 23... Kxe3 24. Bd8 Kxd8 25. Kd2?? { (0.91 → -1.09) Blunder. g5 was best. } (25. g5 Kf2 26. Kc1 Ke7 27. g6 Kf3 28. g7 Kf6 29. b4 Kxg7 30. a4 Ke4 31. a5 Kd5) 25... Kxd2 26. Rc1 Kxc1 27. g5 Kxb2 28. g6 Kxa3 29. g7 Kb3 30. g8=R?? { (0.00 → Mate in 3) Checkmate is now unavoidable. g8=K was best. } (30. g8=K a5 31. Kf7 Ke8 32. Kxe8 a4 33. Kd7 a3 34. Kc6 a2 35. Kb6 Kc3 36. Ka6 Kd4) 30... a5?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Kc4 was best. } (30... Kc4 31. Rxd8 Kd5 32. Rxd5 a5 33. Rxa5#) 31. Rxd8 a4 32. Rb8 a3 33. Rxb3 a2 34. Rb1 axb1=Q# { Game ends by variant rule. } 1-0