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[Event "rated Antichess game"] [Site "https://lichess.org/jHe7ZczX"] [Date "2023.05.03"] [White "wxchess"] [Black "Punxxx"] [Result "0-1"] [GameId "jHe7ZczX"] [UTCDate "2023.05.03"] [UTCTime "05:09:29"] [WhiteElo "1693"] [BlackElo "1331"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+19"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.68) Inaccuracy. e3 was best. } { [%eval -0.68] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g6?! { (-0.68 → 0.00) Inaccuracy. e6 was best. } { [%eval 0.0] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. g3 { [%eval 0.0] } 2... e6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (2... Nh6 3. Bh3 Ng4 4. Bxg4 Bh6 5. Bxd7 Bxd2 6. Kxd2 Qxd7 7. g4) 3. b4 { [%eval #15] } 3... Bxb4 { [%eval #14] } 4. c3?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-16] } (4. Bg2 Bxd2 5. Bxb7 Bxb7 6. Qxd2 Bxh1 7. Qxd7 Qxd7 8. e4 Bxe4) 4... Bxc3 { [%eval #-16] } 5. Nxc3 { [%eval #-15] } 5... Qh4 { [%eval #-15] } 6. gxh4 { [%eval #-14] } 6... g5 { [%eval #-14] } 7. hxg5 { [%eval #-13] } 7... Nf6 { [%eval #-13] } 8. gxf6 { [%eval #-12] } 8... Ke7 { [%eval #-12] } 9. fxe7 { [%eval #-11] } 9... Rf8 { [%eval #-11] } 10. exf8=N { [%eval #-10] } 10... b5 { [%eval #-10] } 11. Nxd7 { [%eval #-8] } 11... Nxd7 { [%eval #-8] } 12. Nxb5 { [%eval #-7] } 12... a6?? { (Mate in 7 → 4.84) Lost forced checkmate sequence. a5 was best. } { [%eval 4.84] } (12... a5 13. Nxc7 e5 14. Nxa8 a4 15. Qxa4 Bb7 16. Qxd7 Bxh1 17. Qxf7 Bxa8 18. Qxh7 Be4 19. Qxe4#) 13. Nxc7 { [%eval 5.24] } 13... f6?? { (5.24 → Mate in 12) Checkmate is now unavoidable. Nb8 was best. } { [%eval #12] } (13... Nb8 14. Nxe6) 14. Nxa6 { [%eval #12] } 14... Bxa6 { [%eval #11] } 15. Qa4 { [%eval #12] } 15... Bxe2 { [%eval #11] } 16. Bxe2 { [%eval #11] } 16... Rxa4 { [%eval #10] } 17. Ba3 { [%eval #10] } 17... Rxa3 { [%eval #9] } 18. Rb1 { [%eval #9] } 18... Rxa2 { [%eval #8] } 19. Rb2 { [%eval #13] } 19... Rxb2 { [%eval #12] } 20. d3?? { (Mate in 12 → 4.26) Lost forced checkmate sequence. Kf1 was best. } { [%eval 4.26] } (20. Kf1 Rxd2 21. Bg4 Rxf2 22. Bxe6 Rxf1 23. Bxd7 Rxg1 24. Rxg1 f5 25. Bxf5 h5 26. Be4 h4) 20... Rxe2 { [%eval 5.25] } 21. Kxe2?! { (5.25 → 4.01) Inaccuracy. Nxe2 was best. } { [%eval 4.01] } (21. Nxe2 h6 22. Rg1 h5 23. Nc3 h4 24. Ke2 f5 25. Kd2 f4 26. f3 Nb6 27. Ne4 h3) 21... f5?? { (4.01 → Mate in 17) Checkmate is now unavoidable. h5 was best. } { [%eval #17] } (21... h5 22. Kf3) 22. Kd2?? { (Mate in 17 → 0.96) Lost forced checkmate sequence. Nf3 was best. } { [%eval 0.96] } (22. Nf3 Nf6 23. Ne5 Ne8 24. d4 Nf6 25. Rc1 Nd7 26. Nxd7 e5 27. dxe5 f4 28. f3 h6) 22... Nf6?! { (0.96 → 1.59) Inaccuracy. h5 was best. } { [%eval 1.59] } (22... h5) 23. Kc2?? { (1.59 → Mate in 5) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-5] } (23. Nf3 f4 24. Rb1 e5 25. Nxe5 Ng4 26. Nxg4 h6 27. Nxh6 f3 28. Ke2 fxe2 29. Rb7 e1=K) 23... h5 { [%eval #-6] } 24. Kd2 { [%eval #-5] } 24... h4 { [%eval #-5] } 25. h3 { [%eval #-4] } 25... Ng4 { [%eval #-4] } 26. hxg4 { [%eval #-3] } 26... fxg4 { [%eval #-3] } 27. Rxh4 { [%eval #-2] } 27... e5 { [%eval #-2] } 28. Rxg4 { [%eval #-1] } 28... e4 { [%eval #-1] } 29. dxe4# { Game ends by variant rule. } 0-1