FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/jF1yBwCJ"]
[Date "2025.02.28"]
[White "Rico_4-A"]
[Black "chess-dad"]
[Result "1-0"]
[GameId "jF1yBwCJ"]
[UTCDate "2025.02.28"]
[UTCTime "19:29:20"]
[WhiteElo "1641"]
[BlackElo "1671"]
[WhiteRatingDiff "+50"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... h6?? { (1.19 → 8.51) Blunder. e6 was best. } { [%eval 8.51] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 9.72] } 3... Kxd7 { [%eval 10.69] } 4. d3?? { (10.69 → 1.63) Blunder. Qg4 was best. } { [%eval 1.63] } (4. Qg4 f6 5. Qxg7 Bxg7 6. Nh3 Bf8 7. Nc3 Qe8 8. Rf1 Qg6) 4... f6?! { (1.63 → 2.56) Inaccuracy. Nf6 was best. } { [%eval 2.56] } (4... Nf6 5. g4 Nxg4 6. Qxg4 Rg8 7. Qxd7 Qxd7 8. Ke2 Qxd3 9. Kxd3 Bh3 10. Nxh3) 5. Bd2? { (2.56 → 1.24) Mistake. Nc3 was best. } { [%eval 1.24] } (5. Nc3 Rh7) 5... c6?? { (1.24 → 3.71) Blunder. Na6 was best. } { [%eval 3.71] } (5... Na6 6. Bb4) 6. Ba5 { [%eval 4.84] } 6... Qxa5 { [%eval 4.59] } 7. Qh5?? { (4.59 → -0.75) Blunder. c4 was best. } { [%eval -0.75] } (7. c4) 7... Qxh5?? { (-0.75 → 4.68) Blunder. Qxe1 was best. } { [%eval 4.68] } (7... Qxe1 8. Qxh6) 8. g4?? { (4.68 → -0.19) Blunder. g3 was best. } { [%eval -0.19] } (8. g3) 8... Qxh2 { [%eval -0.06] } 9. Rxh2 { [%eval -0.91] } 9... f5 { [%eval -1.02] } 10. Rxh6 { [%eval -0.94] } 10... Rxh6 { [%eval -0.79] } 11. gxf5 { [%eval -0.64] } 11... Rh3?? { (-0.64 → 3.16) Blunder. Rg6 was best. } { [%eval 3.16] } (11... Rg6) 12. Nxh3 { [%eval 2.72] } 12... g6?? { (2.72 → Mate in 11) Checkmate is now unavoidable. Na6 was best. } { [%eval #11] } (12... Na6 13. d4) 13. fxg6 { [%eval #11] } 13... Bb7 { [%eval #10] } 14. g7 { [%eval #10] } 14... Bxg7 { [%eval #9] } 15. Kd1 { [%eval #9] } 15... Bxb2 { [%eval #8] } 16. Ke2 { [%eval #9] } 16... Bxa1 { [%eval #8] } 17. Nc3 { [%eval #8] } 17... Bxc3 { [%eval #7] } 18. Ke1 { [%eval #7] } 18... Bxe1 { [%eval #6] } 19. Ng1 { [%eval #6] } 19... Bxf2 { [%eval #5] } 20. c4 { [%eval #6] } 20... Bxe3 { [%eval #5] } 21. a3?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. a4 was best. } { [%eval 0.0] } (21. a4 Bxg1 22. d4 Bxd4 23. c5 Bxc5 24. a5 e6 25. a6 Nxa6#) 21... Bxg1 { [%eval 0.0] } 22. d4 { [%eval 0.0] } 22... Bxd4 { [%eval 0.0] } 23. c5 { [%eval 0.0] } 23... Bxc5 { [%eval 0.0] } 24. a4 { [%eval 0.0] } 24... a6 { [%eval 0.0] } 25. a5 { [%eval 0.0] } 25... Bb6 { [%eval 0.0] } 26. axb6 { [%eval 0.0] } 26... Kc7?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Ra7 was best. } { [%eval #3] } (26... Ra7 27. bxa7 c5 28. axb8=B e5 29. Bxe5 Kc7 30. Bxc7 a5 31. Bxa5 c4 32. Bc3) 27. bxc7 { [%eval #3] } 27... Ra7 { [%eval #2] } 28. cxb8=N { [%eval #2] } 28... c5 { [%eval #1] } 29. Nxa6 { [%eval #1] } 29... Rxa6# { Game ends by variant rule. } 1-0
