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[Event "Rated Antichess game"] [Site "https://lichess.org/ixKYgMv0"] [Date "2024.03.23"] [White "CAmaleddin01"] [Black "Loginov35"] [Result "0-1"] [UTCDate "2024.03.23"] [UTCTime "17:03:09"] [WhiteElo "1126"] [BlackElo "1012"] [WhiteRatingDiff "-61"] [BlackRatingDiff "+33"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?! { (0.15 → -0.61) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... f5?? { (-0.61 → 2.96) Blunder. Nh6 was best. } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. g4?? { (2.96 → -1.92) Blunder. e4 was best. } (2. e4) 2... fxg4 3. hxg4 h5?! { (-1.64 → -1.06) Inaccuracy. Kf7 was best. } (3... Kf7 4. Rxh7) 4. Rxh5 Rxh5 5. gxh5 g6? { (-1.17 → 0.04) Mistake. d6 was best. } (5... d6 6. h6 Nxh6 7. f4 Bh3 8. Nxh3 Qc8 9. Nf2 g5 10. fxg5 Nf5 11. d4 Nxd4 12. Qxd4) 6. hxg6 Kf7 7. gxf7 e5 8. fxg8=B Nc6?? { (-0.39 → Mate in 12) Checkmate is now unavoidable. d5 was best. } (8... d5 9. Bxd5) 9. Be6 dxe6 10. d4 Qxd4 11. Qxd4 exd4 12. Be3?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Bh6 was best. } (12. Bh6 Bxh6 13. b4 Nxb4 14. a4 Nxc2 15. Ra2 Nxe1 16. f4 Bxf4 17. Nc3 dxc3 18. e3 Bxe3) 12... dxe3 13. fxe3 Nd4?? { (-1.59 → 3.90) Blunder. Ba3 was best. } (13... Ba3 14. bxa3 e5 15. e4 Bf5 16. exf5 e4 17. Kd2 Rh8 18. Kd3 exd3 19. cxd3 Na5 20. Nf3) 14. exd4 e5?! { (4.13 → 6.12) Inaccuracy. Ba3 was best. } (14... Ba3 15. bxa3) 15. dxe5 Bd6?? { (5.63 → Mate in 18) Checkmate is now unavoidable. Bh3 was best. } (15... Bh3 16. Nxh3 Ba3 17. bxa3 c5 18. Nd2 c4 19. Nxc4 a6 20. Nd2 b5 21. a4 bxa4 22. e6) 16. exd6 cxd6 17. Bh3 Bxh3 18. Nxh3 Re8?? { (6.63 → Mate in 7) Checkmate is now unavoidable. Rd8 was best. } (18... Rd8 19. Nd2) 19. Ng5 Rxe2 20. Kxe2 b5 21. c4 bxc4 22. Nc3 d5 23. Nxd5 c3 24. bxc3 a6 25. Ne6 a5 26. Nb4?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Kd2 was best. } (26. Kd2 a4 27. Kc1 a3 28. Kb2 axb2 29. Nd4 bxa1=K 30. Ne3 Kxa2 31. Nb3 Kxb3 32. Nf5 Kxc3) 26... axb4 27. cxb4# { Game ends by variant rule. } 0-1