lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Antichess Revolution #2"] [Site "https://lichess.org/itdLNv6e"] [Date "2023.01.15"] [White "Llort_Tacetuc"] [Black "max0904"] [Result "0-1"] [UTCDate "2023.01.15"] [UTCTime "00:26:51"] [WhiteElo "709"] [BlackElo "1784"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -4.13) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b6?! { (-4.13 → -3.24) Inaccuracy. d6 was best. } (1... d6 2. f4 g5 3. fxg5 Bh3 4. Nxh3 h5 5. gxh6 Bxh6 6. Ng5) 2. Kf2 Bb7?? { (-1.14 → 0.84) Blunder. e6 was best. } (2... e6 3. c4) 3. e3? { (0.84 → -0.55) Mistake. Qe1 was best. } (3. Qe1 Bxf3 4. Kxf3 Qc8 5. d3 g5 6. Bxg5 Qa6 7. Bxe7 Qxa2 8. Rxa2 Nxe7 9. Rxa7 Rxa7) 3... Bxf3 4. gxf3 e6?! { (-1.24 → -0.59) Inaccuracy. e5 was best. } (4... e5 5. Ba6) 5. Qe2?? { (-0.59 → -2.71) Blunder. b4 was best. } (5. b4 Bxb4) 5... Qf6?? { (-2.71 → 0.52) Blunder. Ba3 was best. } (5... Ba3 6. Nxa3) 6. d3?? { (0.52 → Mate in 13) Checkmate is now unavoidable. b4 was best. } (6. b4 Bxb4) 6... Qxf3?? { (Mate in 13 → -2.12) Lost forced checkmate sequence. Qxb2 was best. } (6... Qxb2 7. Bxb2 g5 8. Bxh8 e5 9. Bxe5 a5 10. Bxc7 Na6 11. Bxb6 Ne7 12. Bxa5 Nc7 13. Bxc7) 7. Qxf3 Nf6?? { (-1.83 → Mate in 13) Checkmate is now unavoidable. Na6 was best. } (7... Na6 8. Qxf7) 8. Qxa8?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. Qxf6 was best. } (8. Qxf6 gxf6 9. b4 Bxb4 10. Nc3 Bxc3 11. e4 Bxa1 12. d4 Bxd4 13. Nf3 Bxf2 14. Ba6 Nxa6) 8... Ne4?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. Kd8 was best. } (8... Kd8 9. Qxb8 Bd6 10. Qxb6 cxb6 11. Kg2 Bxh2 12. Kxh2 Ng4 13. Nf3 Nxe3 14. Bxe3 a6 15. Bxb6) 9. Qxb8 Nxf2 10. Qxe8 Nxd3 11. Qxf7 Nxb2 12. Bxb2?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Qxg7 was best. } (12. Qxg7 Bxg7 13. Bxb2 Bxb2 14. Nd2 Bxa1 15. c3 Bxc3 16. a3 Bxd2 17. Ne2 Bxe3 18. Nc1 Bxc1) 12... Be7 13. Qxe7 Re8?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Rb8 was best. } (13... Rb8 14. Qxg7 a6 15. Qxd7 c6 16. Qxc6 Rd8 17. Bxa6 h6 18. Qxe6 Rd5 19. Qxd5 h5 20. Qxh5) 14. Qxg7?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Bxg7 was best. } (14. Bxg7 Rxe7 15. h4 Rxg7 16. Rh3 Rxg1 17. h5 Rxf1 18. Na3 Rxa1 19. h6 Rxa2 20. c4 Rxa3) 14... d6 15. Qxh7 e5?? { (Mate in 6 → 0.90) Lost forced checkmate sequence. a5 was best. } (15... a5 16. Qxc7 a4 17. Qxd6 Ra8 18. Qxe6 Ra5 19. Qxb6 Rc5 20. Qxc5 a3 21. Nxa3#) 16. Qxc7?? { (0.90 → Mate in 5) Checkmate is now unavoidable. Bxe5 was best. } (16. Bxe5 dxe5) 16... d5?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. a6 was best. } (16... a6 17. Bxe5 Rxe5 18. Qxb6 Rxe3 19. Qxa6 Re5 20. Qxd6 Re2 21. Nxe2#) 17. Qxa7?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Qxb6 was best. } (17. Qxb6 axb6 18. Bxe5 Rxe5 19. a4 Rxe3 20. Nf3 Rxf3 21. Bh3 Rxh3 22. Rd1 Rxh2 23. Rxd5 Rxc2) 17... Re7 18. Qxe7 d4 19. Qxe5 dxe3 20. Qxe3 b5 21. Bxb5# { Game ends by variant rule. } 0-1