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[Event "Rated Antichess game"] [Site "https://lichess.org/irtPcygn"] [Date "2020.04.30"] [White "macpage"] [Black "oskarsl"] [Result "0-1"] [UTCDate "2020.04.30"] [UTCTime "07:20:53"] [WhiteElo "1492"] [BlackElo "1316"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+164"] [Variant "Antichess"] [TimeControl "720+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.80) Inaccuracy. e3 was best. } (1. e3 b5) 1... e5?? { (-0.80 → Mate in 15) Checkmate is now unavoidable. e6 was best. } (1... e6 2. Ba3) 2. f4?? { (Mate in 15 → 0.82) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Nf3 Bxd2 4. Nxe5 Bxe1 5. Qxd7 Qxd7 6. Nxd7 Kxd7 7. Rg1 Bxf2 8. Nc3 Bxg1) 2... exf4 3. e3?? { (1.69 → Mate in 16) Checkmate is now unavoidable. b4 was best. } (3. b4 Bxb4) 3... fxe3 4. dxe3 Qh4?? { (Mate in 15 → -6.57) Lost forced checkmate sequence. b5 was best. } (4... b5 5. Bxb5 Qg5 6. Bxd7 Qxg2 7. Bxe8 Qxg1 8. Rxg1 g5 9. Bxf7 Bg7 10. Rxg5 Bxa1 11. Bxg8) 5. Qxd7 Bxd7?? { (-6.10 → Mate in 13) Checkmate is now unavoidable. Nxd7 was best. } (5... Nxd7 6. Bb2) 6. Ba6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. g4 was best. } (6. g4 Bxg4 7. Kd1 Bxd1 8. Nc3 Bxc2 9. b4 Bxb4 10. h3 Bxc3 11. e4 Bxa1 12. Be2 Qxe4) 6... Nxa6?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Qxe1 was best. } (6... Qxe1 7. Bxb7 Qxg1 8. Rxg1 Bc5 9. Bxa8 Bxe3 10. Bxe3 Bg4 11. Bxa7 Nc6 12. Bxc6 Be2 13. Bxe8) 7. b4?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. g4 was best. } (7. g4 Qxe1 8. Nf3 Qxh1 9. Nh4 Bxg4 10. Na3 Bxa3 11. Bxa3 Qxa1 12. c4 Qxa2 13. Bb4 Qxh2) 7... Qxh2 8. Rxh2 Bxb4 9. Rxh7 Bxe1 10. Rxg7 Bd2?? { (Mate in 11 → -0.52) Lost forced checkmate sequence. Ba4 was best. } (10... Ba4 11. Rxf7 Bxc2 12. Rxc7 Bxb1 13. Rxb7 Bxa2 14. Rxa2 Bf2 15. Rxf2 Kf8 16. Rxf8 Rxf8 17. Rxa7) 11. Rxg8 Bxe3?? { (-0.55 → Mate in 8) Checkmate is now unavoidable. Bxc1 was best. } (11... Bxc1 12. Rxe8 Bxe3 13. Rxa8 Rxa8 14. a4 Bxa4 15. Rxa4 Bxg1 16. Rxa6 bxa6 17. g4 a5 18. g5) 12. Rxe8?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Bxe3 was best. } (12. Bxe3 Rxg8 13. Bxa7 Rxg2 14. Ne2 Rxe2 15. a3 Rxc2 16. Nc3 Rxc3 17. Bb6 cxb6 18. Rc1 Rxa3) 12... Bxe8 13. Bxe3 c5?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Rb8 was best. } (13... Rb8 14. Bxa7 Nb4 15. Bxb8 Nxa2 16. Rxa2 b6 17. Bxc7 Bd7 18. Bxb6 Ba4 19. Rxa4 Rd8 20. Bxd8) 14. Bxc5 Nxc5 15. a3?? { (0.13 → Mate in 11) Checkmate is now unavoidable. g3 was best. } (15. g3 Rh4) 15... Nb3?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Na6 was best. } (15... Na6 16. c3 Ba4 17. Ne2 b5 18. c4 bxc4 19. Nbc3 Rad8 20. Nxa4 c3 21. Naxc3 Nb4 22. axb4) 16. cxb3 Ba4?! { (0.00 → 0.75) Inaccuracy. b5 was best. } (16... b5 17. a4 bxa4 18. Rxa4 Bxa4 19. bxa4 f5 20. Nd2 f4 21. g3 fxg3 22. a5 a6 23. Nc4) 17. bxa4 b5?? { (1.10 → Mate in 15) Checkmate is now unavoidable. a5 was best. } (17... a5) 18. axb5 a6 19. bxa6 Rxa6 20. Ra2 Rxa3 21. Nxa3 Rh3 22. gxh3 f5 23. Nf3?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Nc2 was best. } (23. Nc2 f4 24. Ne2 f3 25. Nf4 f2 26. Ra5 f1=K 27. Ng2 Kxg2 28. Ne3 Kxh3 29. Ng4 Kxg4) 23... f4 24. Nd4 f3 25. Nxf3# { Game ends by variant rule. } 0-1