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[Event "Casual Atomic game"] [Site "https://lichess.org/ipaMlOuS"] [Date "2019.03.26"] [White "TatLi"] [Black "Slavik2009"] [Result "1-0"] [UTCDate "2019.03.26"] [UTCTime "15:38:50"] [WhiteElo "1220"] [BlackElo "1453"] [Variant "Atomic"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3 Nf6?? { (0.36 → 2.97) Blunder. e6 was best. } (1... e6 2. e3 Qh4 3. g3 Qh5 4. Qf3 f5 5. Nd5 Bb4 6. c3) 2. f3?? { (2.97 → 0.82) Blunder. e3 was best. } (2. e3 Ne4 3. Nxe4 e6 4. Nh3 Nc6 5. Ng5 f5 6. b4 h6) 2... e5 3. e3?! { (0.83 → -0.12) Inaccuracy. d4 was best. } (3. d4 Bb4 4. dxe5 d5 5. e4 Nc6 6. Bb5 O-O 7. Nh3 h6) 3... e4?? { (-0.12 → 6.37) Blunder. Bb4 was best. } (3... Bb4 4. Bb5) 4. Bb5?? { (6.37 → 2.13) Blunder. Nb5 was best. } (4. Nb5 Qe7) 4... c6 5. Bc4?? { (1.71 → -3.92) Blunder. Nh3 was best. } (5. Nh3 Ng4 6. Ng5 f5 7. Nd5 Nf2 8. Qe2 Nd3+ 9. fxe4 Bb4 10. c3 h6 11. Nh7 Qh4+) 5... d5 6. Nxe4? { (-3.20 → -6.21) Mistake. Ba6 was best. } (6. Ba6 bxa6) 6... dxc4 7. Qe2?? { (-6.70 → Mate in 1) Checkmate is now unavoidable. d3 was best. } (7. d3 Bd6) 7... b6? { (Mate in 1 → -8.02) Lost forced checkmate sequence. Qxd2# was best. } (7... Qxd2#) 8. Qc4? { (-8.02 → Mate in 1) Checkmate is now unavoidable. Kf1 was best. } (8. Kf1 Qxd2) 8... Be6? { (Mate in 1 → -7.85) Lost forced checkmate sequence. Qxd2# was best. } (8... Qxd2#) 9. Qd4 Qxd4? { (-8.15 → -4.63) Mistake. Nd5 was best. } (9... Nd5 10. Qe5 Nf4 11. d3 Nxg2 12. Qc7 Qxc7 13. b3 g5 14. d4 O-O-O 15. e4 Bb4+ 16. c3) 10. d4 c5? { (-5.67 → -3.30) Mistake. Bd6 was best. } (10... Bd6 11. g3 Bxa2 12. e4 Na6 13. e5 Nd5 14. exd6 O-O-O 15. Bg5 f6 16. Be3 Rhe8 17. Ne2) 11. d5?! { (-3.30 → -4.30) Inaccuracy. Nh3 was best. } (11. Nh3) 11... Nxd5?? { (-4.30 → 0.19) Blunder. Bxd5 was best. } (11... Bxd5) 12. Bd2?! { (0.19 → -0.62) Inaccuracy. e4 was best. } (12. e4 Nc6) 12... Nc6 13. Bc3?? { (0.09 → -4.05) Blunder. Ne2 was best. } (13. Ne2) 13... O-O-O 14. Be5?? { (-3.96 → Mate in 3) Checkmate is now unavoidable. Kf1 was best. } (14. Kf1 Nb4) 14... Nxe5 15. Kf2 Rd2+ 16. Ke1 Rxg2?? { (Mate in 2 → -2.75) Lost forced checkmate sequence. Re2+ was best. } (16... Re2+ 17. Kf1 Rxg2#) 17. Rd1 Be7?? { (-2.66 → Mate in 4) Checkmate is now unavoidable. Bd6 was best. } (17... Bd6 18. e4 Kb7 19. e5 Rd8 20. f4 b5 21. Kf1 Bxe5 22. Rd7+ Rxd7 23. Ke2 g5 24. fxg5) 18. Rd8+ Kc7 19. Rd6 Bh4+ 20. Kd1?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxb6# was best. } (20. Rxb6#) 20... Bf2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kb8 was best. } (20... Kb8 21. Rd7 a5 22. Rb7+ Kc8 23. Rc7+ Kd8 24. Rd7+ Kc8 25. Rd8+ Kc7 26. Rc8+ Kd7 27. Rc6) 21. Rxb6# { Game ends by variant rule. } 1-0