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[Event "rated Antichess game"] [Site "https://lichess.org/iZv5nmHu"] [Date "2025.04.24"] [White "gambit745"] [Black "HGC_450"] [Result "0-1"] [GameId "iZv5nmHu"] [UTCDate "2025.04.24"] [UTCTime "15:42:07"] [WhiteElo "1304"] [BlackElo "1460"] [WhiteRatingDiff "-33"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "90+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Nf6?? { (Mate in 15 → 0.93) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.93] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 { [%eval 0.93] } 3... exf6 { [%eval 0.94] } 4. e3? { (0.94 → -0.20) Mistake. Nf3 was best. } { [%eval -0.2] } (4. Nf3 Ba3 5. Nxa3 b5 6. Nxb5 Nc6 7. Nxc7 Qxc7 8. d4 Nxd4) 4... Ba3 { [%eval 0.85] } 5. bxa3?? { (0.85 → -1.60) Blunder. Nxa3 was best. } { [%eval -1.6] } (5. Nxa3 f5) 5... Rg8?? { (-1.60 → 0.84) Blunder. c5 was best. } { [%eval 0.84] } (5... c5 6. Nd2) 6. Qg4? { (0.84 → -0.62) Mistake. Qf3 was best. } { [%eval -0.62] } (6. Qf3 Rxg2 7. Qxb7 Rxh2 8. Qxa8 Rxf2 9. Qxb8 Rxc2 10. Qxc8 Qxc8 11. Rxh7 Rxa2) 6... Rxg4 { [%eval -0.46] } 7. Be2?? { (-0.46 → -4.44) Blunder. Nf3 was best. } { [%eval -4.44] } (7. Nf3 Rxg2) 7... Rxg2 { [%eval -1.98] } 8. Bf3?? { (-1.98 → Mate in 12) Checkmate is now unavoidable. h4 was best. } { [%eval #-12] } (8. h4 Rxf2) 8... Rxh2 { [%eval #-12] } 9. Rxh2 { [%eval #-11] } 9... Qe7?? { (Mate in 11 → -1.37) Lost forced checkmate sequence. b5 was best. } { [%eval -1.37] } (9... b5 10. Rxh7 f5 11. Bxa8 Bb7 12. Bxb7 Qg5 13. Rxf7 Qxg1 14. Rxd7 Qxe1 15. Rxc7) 10. Rxh7?? { (-1.37 → Mate in 13) Checkmate is now unavoidable. Bxb7 was best. } { [%eval #-13] } (10. Bxb7 Qxe3) 10... Qxa3?? { (Mate in 13 → 0.59) Lost forced checkmate sequence. Qxe3 was best. } { [%eval 0.59] } (10... Qxe3 11. Bxb7 Qxe1 12. Rxf7 Qxb1 13. Rxd7 Bxd7 14. Bxa8 Qxa2 15. Rxa2 Bh3 16. Nxh3) 11. Rxf7 { [%eval 0.85] } 11... Kxf7 { [%eval 0.84] } 12. Nxa3?? { (0.84 → Mate in 8) Checkmate is now unavoidable. Bxb7 was best. } { [%eval #-8] } (12. Bxb7 Bxb7) 12... b5 { [%eval #-8] } 13. Nxb5 { [%eval #-7] } 13... a5 { [%eval #-7] } 14. Nxc7 { [%eval #-6] } 14... d5 { [%eval #-6] } 15. Nxd5 { [%eval #-5] } 15... Ke8 { [%eval #-5] } 16. Nxf6 { [%eval #-4] } 16... Bh3 { [%eval #-4] } 17. Nxh3 { [%eval #-3] } 17... a4 { [%eval #-3] } 18. Nxe8 { [%eval #-2] } 18... a3 { [%eval #-2] } 19. Bxa8 { [%eval #-1] } 19... Nc6 { [%eval #-1] } 20. Bxc6# { Game ends by variant rule. } 0-1