lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "ASWINVUP Arena"] [Site "https://lichess.org/iWzS7Rj3"] [Date "2023.08.29"] [White "ASWINVUP"] [Black "Lohithpremchess"] [Result "1-0"] [UTCDate "2023.08.29"] [UTCTime "23:52:52"] [WhiteElo "1474"] [BlackElo "1221"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 Na6?? { (1.78 → Mate in 17) Checkmate is now unavoidable. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bxa6 bxa6 3. Nc3?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. Qe2 was best. } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Qxc2) 3... d5 4. Nxd5 Qxd5 5. Qh5?? { (0.97 → -1.92) Blunder. a3 was best. } (5. a3 Qxd2 6. Kxd2 Bg4 7. Qxg4 Rb8 8. Qxg7 Rxb2 9. Qxh8 Rxc2) 5... Qxg2 6. Qxf7 Qxh2?? { (-1.73 → 1.21) Blunder. Kxf7 was best. } (6... Kxf7) 7. Rxh2 Kxf7 8. Rxh7 Rxh7 9. Nh3?! { (0.00 → -0.62) Inaccuracy. Ke2 was best. } (9. Ke2 g5 10. f4 gxf4 11. exf4 Bb7 12. Ke3 Bf3 13. Kxf3 Rh3 14. Nxh3 Nf6 15. a3 a5) 9... Rxh3 10. f3? { (-0.67 → -2.10) Mistake. Ke2 was best. } (10. Ke2 Rxe3) 10... Rxf3 11. Kf2 Rxe3 12. Kxe3 Kf6?? { (-3.58 → -1.43) Blunder. Nf6 was best. } (12... Nf6) 13. b3 e6?? { (-2.37 → Mate in 7) Checkmate is now unavoidable. Nh6 was best. } (13... Nh6 14. c3) 14. Ba3 Bxa3 15. Rc1 Bxc1 16. Kf3 Bxd2 17. Ke3?? { (Mate in 17 → -8.20) Lost forced checkmate sequence. c3 was best. } (17. c3 Bxc3 18. b4 Bxb4 19. a3 Bxa3 20. Ke4 Ke5 21. Kxe5 Bb7 22. Kxe6 Bd5 23. Kxd5 c6) 17... Bxe3 18. a3 c5 19. b4 cxb4 20. axb4 a5 21. bxa5 Bb6?? { (Mate in 11 → -1.08) Lost forced checkmate sequence. a6 was best. } (21... a6 22. c3 Bb7 23. c4 Bf4 24. c5 Bd6 25. cxd6 Re8 26. d7 Nh6 27. dxe8=K Ke7 28. Kxe7) 22. axb6 axb6 23. c4 b5 24. cxb5 Ra7 25. b6 Bd7? { (-1.59 → 0.00) Mistake. e5 was best. } (25... e5 26. bxa7 e4 27. a8=K Be6 28. Kb7 Bf7 29. Kc7 Kf5 30. Kc8 g5 31. Kc7 Kf4 32. Kd8) 26. bxa7 Ke7 27. a8=N?? { (0.00 → Mate in 6) Checkmate is now unavoidable. a8=K was best. } (27. a8=K Nh6 28. Ka7 Be8 29. Ka6 Bh5 30. Ka5 Nf5 31. Ka4 g5 32. Kb5 g4 33. Ka4 g3) 27... Bc8?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Ba4 was best. } (27... Ba4 28. Nb6 Kd6 29. Nxa4 Kc5 30. Nxc5 Nh6 31. Nxe6 g5 32. Nxg5 Nf7 33. Nxf7#) 28. Nc7 Ke8 29. Nxe6 Bxe6# { Game ends by variant rule. } 1-0