lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Racing Kings game"] [Site "https://lichess.org/iNi4Vjwp"] [Date "2022.09.07"] [White "plurgraph"] [Black "taanm123"] [Result "0-1"] [UTCDate "2022.09.07"] [UTCTime "07:24:24"] [WhiteElo "1590"] [BlackElo "1483"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Racing Kings"] [TimeControl "0+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Rg8?? { (0.15 → -2.13) Blunder. Kg3 was best. } (1. Kg3 Nxf2 2. Rxf2 Ka3 3. Kf4 Rb6 4. Nxc1 Be4 5. Qh5 Rxc1) 1... Rb8?? { (-2.13 → 2.65) Blunder. Nxf2 was best. } (1... Nxf2 2. Nxc2 Kb3 3. Kg3 Rxc2 4. Qe4 Rc4 5. Qf5 Nd3 6. Bg2) 2. R1g7?? { (2.65 → -1.72) Blunder. Nxc2 was best. } (2. Nxc2 Nxf2 3. Qf3 Rxg8 4. Rxg8 Qb2 5. Qxf2 Qxc2 6. Kg3 Qc4) 2... R1b7?? { (-1.72 → 2.74) Blunder. Nxf2 was best. } (2... Nxf2) 3. Bg2?? { (2.74 → -0.67) Blunder. Qxb7 was best. } (3. Qxb7) 3... Ka3?? { (-0.67 → 1.67) Blunder. Qxg7 was best. } (3... Qxg7 4. Rxg7 Rxg7 5. Nxc2 Nxf2 6. Qxc1 Kb3 7. Qxd2 Kc4 8. Qh6 Kc5 9. Qxg7 Kd6 10. Nf4) 4. Bxb7 Rxg8 5. Rxg8 Qb2?? { (1.11 → 5.30) Blunder. Nxf2 was best. } (5... Nxf2 6. Kg3 Bb2 7. Qg1 Kb4 8. Qxf2 Nc4 9. Qf7 Nd6 10. Qf8 Qa7 11. Bg2 Bb3 12. Rg5) 6. Qd5?? { (5.30 → 2.55) Blunder. Kh3 was best. } (6. Kh3 Qb5) 6... Bb3 7. Nd3 Bxd5 8. Nxb2 Bxb2?? { (3.49 → 9.96) Blunder. Bxg8 was best. } (8... Bxg8 9. Nxd1) 9. Nd4?? { (9.96 → -4.25) Blunder. Bxd5 was best. } (9. Bxd5) 9... Bxb7?? { (-4.25 → 8.23) Blunder. Bxg8 was best. } (9... Bxg8) 10. Kh3?! { (8.23 → 5.57) Inaccuracy. Kg3 was best. } (10. Kg3) 10... Bxd4?! { (5.57 → 9.10) Inaccuracy. Be4 was best. } (10... Be4) 11. Kh4 Ka4?? { (6.84 → Mate in 11) Checkmate is now unavoidable. Nxf2 was best. } (11... Nxf2 12. Kg5) 12. Kh5 Ka5 13. Kh6?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bxd4 was best. } (13. Bxd4 Bc8 14. Kg6 Ka6 15. Rg7 Bd7 16. Rxd7 Nb3 17. Kg7 Ne3 18. Kf8#) 13... Bxf2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kb6 was best. } (13... Kb6 14. Kg6 Kc7 15. Kf7 Bc8 16. Kf8 Kb8) 14. Kh7 Bd4 15. Rf8?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rg7 was best. } (15. Rg7 Bxg7 16. Kg8#) 15... Bd5 16. Kg6?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Rf5 was best. } (16. Rf5 Ne3 17. Rg5 Nf5 18. Rxf5 Kb6 19. Rxd5 Kc7 20. Kg8 Kb8) 16... Ka6 17. Rd8 Kb7 18. Kh7 Nc4 19. Rg8 Nb6 20. Rd8 Nc8 21. Rxd5 Kb8# { Game ends by variant rule. } 0-1