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[Event "rated Antichess game"] [Site "https://lichess.org/i7hdhPSm"] [Date "2025.05.10"] [White "ShivenVij"] [Black "a13-2020"] [Result "1-0"] [GameId "i7hdhPSm"] [UTCDate "2025.05.10"] [UTCTime "05:41:15"] [WhiteElo "1334"] [BlackElo "1580"] [WhiteRatingDiff "+47"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Qh5?? { (0.60 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxa8 Qxf2) 3... Qxg2 { [%eval #-14] } 4. Qxf7 { [%eval #-12] } 4... Kxf7 { [%eval #-12] } 5. Bxg2 { [%eval #-11] } 5... b6 { [%eval #-12] } 6. Bxa8 { [%eval #-11] } 6... Bb7?? { (Mate in 11 → -0.43) Lost forced checkmate sequence. Bh3 was best. } { [%eval -0.43] } (6... Bh3 7. Nxh3 g5 8. Nxg5 h5 9. Nxf7 Bg7 10. Nxh8 Bxb2 11. Bxb2 e5 12. Bxe5) 7. Bxb7 { [%eval -0.4] } 7... Nc6? { (-0.40 → 1.14) Mistake. Nd7 was best. } { [%eval 1.14] } (7... Nd7 8. Be4) 8. Bxc6 { [%eval 0.94] } 8... b5?! { (0.94 → 1.62) Inaccuracy. g6 was best. } { [%eval 1.62] } (8... g6 9. Be8) 9. Bxb5 { [%eval 1.43] } 9... c6?! { (1.43 → 2.57) Inaccuracy. a6 was best. } { [%eval 2.57] } (9... a6 10. Bxa6) 10. Bxc6 { [%eval 2.3] } 10... Ke8?? { (2.30 → 5.19) Blunder. h5 was best. } { [%eval 5.19] } (10... h5 11. Be8 Kxe8 12. Nc3 Rh6 13. Ke2 Kd7 14. Kf3 Rg6 15. Nce2 Rxg1 16. Nxg1) 11. Bxe8 { [%eval 4.19] } 11... h6 { [%eval 3.61] } 12. Ba4 { [%eval 3.53] } 12... g6?! { (3.53 → 5.23) Inaccuracy. Nf6 was best. } { [%eval 5.23] } (12... Nf6 13. Be8 Nxe8 14. Nc3 h5 15. Nge2 g6 16. b3 Rh6 17. a4 Rh7 18. Kd1) 13. d4?? { (5.23 → Mate in 6) Checkmate is now unavoidable. c4 was best. } { [%eval #-6] } (13. c4) 13... Rh7?? { (Mate in 6 → 4.42) Lost forced checkmate sequence. e5 was best. } { [%eval 4.42] } (13... e5 14. dxe5 Nf6 15. exf6 Bd6 16. Bxh6 Bxh2 17. Rxh2 Rxh6 18. Rxh6 a5 19. Rxg6#) 14. Bxh6 { [%eval 4.73] } 14... Rxh6?? { (4.73 → Mate in 19) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #19] } (14... Nxh6 15. b3) 15. Nh3 { [%eval #19] } 15... Rxh3 { [%eval #18] } 16. Rg1 { [%eval #18] } 16... Rxh2 { [%eval #17] } 17. Rxg6 { [%eval #16] } 17... Rxf2 { [%eval #15] } 18. Rxg8 { [%eval #15] } 18... Rxc2 { [%eval #14] } 19. Rxf8 { [%eval #14] } 19... Rxb2 { [%eval #14] } 20. Rf6 { [%eval #14] } 20... Rxa2 { [%eval #11] } 21. Rxa2 { [%eval #11] } 21... exf6 { [%eval #10] } 22. Re2 { [%eval #11] } 22... f5 { [%eval #11] } 23. Bd1 { [%eval #12] } 23... f4 { [%eval #11] } 24. Re3?? { (Mate in 11 → 1.05) Lost forced checkmate sequence. Rb2 was best. } { [%eval 1.05] } (24. Rb2 f3 25. Bxf3 a6 26. Nd2 a5 27. Ne4 a4 28. Nc3 a3 29. Nd5 axb2) 24... fxe3 { [%eval 1.57] } 25. Kf2? { (1.57 → 0.00) Mistake. Bg4 was best. } { [%eval 0.0] } (25. Bg4 a5 26. d5 e2 27. Kxe2 a4 28. Nd2 a3 29. d6 a2 30. Nb1 axb1=K) 25... exf2 { [%eval 0.07] } 26. Nc3 { [%eval 0.0] } 26... a5 { [%eval 0.0] } 27. Bh5?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-6] } (27. Ne2 f1=K 28. Ng1 Kxg1 29. d5 Kf2 30. d6 Ke2 31. Bxe2 a4 32. d7 a3) 27... a4 { [%eval #-6] } 28. Nxa4 { [%eval #-5] } 28... f1=R?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. f1=B was best. } { [%eval #3] } (28... f1=B 29. Be2 Bxe2 30. d5 Bd3 31. d6 Ba6 32. Nc5 Bb7 33. Nxb7#) 29. Bd1 { [%eval #3] } 29... Rxd1 { [%eval #2] } 30. Nc5 { [%eval #2] } 30... Rxd4 { [%eval #1] } 31. Ne4 { [%eval #1] } 31... Rxe4# { Game ends by variant rule. } 1-0