FEN
[Event "Antichess Revolution #2"]
[Site "https://lichess.org/i35Dt5kG"]
[Date "2023.01.14"]
[White "Nathanael_Wetterau"]
[Black "ShivenVij"]
[Result "0-1"]
[GameId "i35Dt5kG"]
[UTCDate "2023.01.14"]
[UTCTime "17:34:58"]
[WhiteElo "1458"]
[BlackElo "1193"]
[WhiteRatingDiff "-128"]
[BlackRatingDiff "+65"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h4?? { (0.15 → -8.05) Blunder. e3 was best. } { [%eval -8.05] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g6?? { (-8.05 → 0.05) Blunder. g5 was best. } { [%eval 0.05] } (1... g5 2. hxg5 Bh6 3. Rxh6 Nxh6 4. gxh6 Kf8 5. d3 c6 6. g3) 2. h5 { [%eval -1.38] } 2... gxh5 { [%eval -1.06] } 3. Rxh5 { [%eval -0.99] } 3... Bh6?? { (-0.99 → 1.43) Blunder. e6 was best. } { [%eval 1.43] } (3... e6 4. Rxh7) 4. Rxh6 { [%eval 1.37] } 4... Nxh6 { [%eval 1.37] } 5. Nh3?! { (1.37 → 0.36) Inaccuracy. g4 was best. } { [%eval 0.36] } (5. g4) 5... Nf5 { [%eval 0.61] } 6. Ng5?? { (0.61 → -1.79) Blunder. d4 was best. } { [%eval -1.79] } (6. d4 Nxd4 7. Qxd4 a6 8. Qxd7 Kxd7 9. Bh6 Rf8 10. Bxf8 Qxf8 11. g4 Ke6 12. Na3 c6) 6... Ne3?! { (-1.79 → -0.81) Inaccuracy. Ng3 was best. } { [%eval -0.81] } (6... Ng3 7. Nxf7 Kxf7 8. fxg3 e5 9. Kf2 Ke6 10. Kg1 e4 11. d3 exd3 12. Qxd3 Qf8 13. Qxh7) 7. Nxh7?? { (-0.81 → Mate in 13) Checkmate is now unavoidable. fxe3 was best. } { [%eval #-13] } (7. fxe3 Rg8) 7... Rxh7 { [%eval #-13] } 8. fxe3 { [%eval #-12] } 8... Rh3 { [%eval #-12] } 9. gxh3 { [%eval #-11] } 9... e5?? { (Mate in 11 → 0.04) Lost forced checkmate sequence. d6 was best. } { [%eval 0.04] } (9... d6 10. Bg2 Bxh3 11. Bxh3 f5 12. Bxf5 Qc8 13. Bxc8 c6 14. Bxb7 c5 15. Bxa8 d5 16. Bxd5) 10. h4 { [%eval -0.49] } 10... Qxh4 { [%eval -0.69] } 11. Kf2?? { (-0.69 → Mate in 14) Checkmate is now unavoidable. b3 was best. } { [%eval #-14] } (11. b3 Qxe1 12. Qxe1 f5 13. e4 fxe4 14. Ba3 b5 15. Bd6 cxd6 16. a4 bxa4 17. bxa4 Nc6) 11... Qxf2 { [%eval #-12] } 12. Qe1 { [%eval #-11] } 12... Qxe3?? { (Mate in 11 → -3.62) Lost forced checkmate sequence. Qxf1 was best. } { [%eval -3.62] } (12... Qxf1 13. Qxf1 f6 14. Qxf6 d5 15. Qxe5 Bh3 16. Qxc7 Na6 17. Qxb7 Nb4 18. Qxa7 Nxc2 19. Qxa8) 13. dxe3 { [%eval -3.98] } 13... d5?? { (-3.98 → Mate in 10) Checkmate is now unavoidable. e4 was best. } { [%eval #10] } (13... e4) 14. Qa5?? { (Mate in 10 → 2.31) Lost forced checkmate sequence. Bh3 was best. } { [%eval 2.31] } (14. Bh3 Bxh3 15. Qf1 Bxf1 16. Nd2 Bxe2 17. Nf3 Bxf3 18. c4 dxc4 19. e4 Bxe4 20. Rb1 Bxb1) 14... Bh3?? { (2.31 → Mate in 10) Checkmate is now unavoidable. d4 was best. } { [%eval #10] } (14... d4 15. exd4) 15. Bxh3?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Qxc7 was best. } { [%eval 0.0] } (15. Qxc7 Bxf1 16. Qxb7 Bxe2 17. Qxa7 Rxa7 18. e4 dxe4 19. c4 Rxa2 20. Rxa2 Bxc4 21. b3 Bxb3) 15... Kd7?? { (0.00 → Mate in 9) Checkmate is now unavoidable. f5 was best. } { [%eval #9] } (15... f5 16. Qxa7 Rxa7 17. Bxf5 Rxa2 18. Rxa2 e4 19. Bxe4 dxe4 20. c4 Na6 21. Rxa6 bxa6 22. c5) 16. Qxa7 { [%eval #9] } 16... Rxa7 { [%eval #8] } 17. Bxd7 { [%eval #8] } 17... Nxd7 { [%eval #7] } 18. e4 { [%eval #17] } 18... Rxa2 { [%eval #16] } 19. exd5?? { (Mate in 16 → Mate in 6) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-6] } (19. Rxa2 dxe4 20. Be3 Nc5 21. Bxc5 e3 22. Bxe3 c5 23. Bxc5 b6 24. Bxb6 e4 25. Bc7 f5) 19... Rxb2 { [%eval #-6] } 20. Bxb2 { [%eval #-5] } 20... Nc5 { [%eval #-5] } 21. Bxe5 { [%eval #-4] } 21... f6?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. f5 was best. } { [%eval #12] } (21... f5 22. Bxc7 b6 23. Bxb6 Na4 24. Rxa4 f4 25. Rxf4#) 22. Bxc7?? { (Mate in 12 → 3.11) Lost forced checkmate sequence. Bxf6 was best. } { [%eval 3.11] } (22. Bxf6 Ne6 23. dxe6 b5 24. e7 b4 25. c3 bxc3 26. Nxc3 c6 27. e8=Q c5 28. Bd4 cxd4) 22... Ne6?? { (3.11 → Mate in 11) Checkmate is now unavoidable. b6 was best. } { [%eval #11] } (22... b6 23. Bxb6 f5 24. Bxc5 f4 25. Be3 fxe3 26. Nd2 exd2 27. Ra6 d1=K 28. c4 Kxe2 29. c5) 23. dxe6 { [%eval #11] } 23... b6 { [%eval #10] } 24. Bxb6 { [%eval #10] } 24... f5 { [%eval #9] } 25. e4 { [%eval #9] } 25... fxe4 { [%eval #8] } 26. Bc7 { [%eval #8] } 26... e3 { [%eval #7] } 27. Nd2?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Be5 was best. } { [%eval 0.0] } (27. Be5 e2 28. e7 e1=K 29. Nd2 Kxd2 30. e8=B Kxc2 31. Bb2 Kxb2 32. Ra3 Kxa3 33. Ba4 Kxa4#) 27... exd2 { [%eval 0.0] } 28. Rc1 { [%eval 0.0] } 28... dxc1=N?? { (0.00 → 4.08) Blunder. dxc1=B was best. } { [%eval 4.08] } (28... dxc1=B 29. Bf4 Bxf4 30. e7 Bh6 31. e8=B Bf4 32. c4 Bb8 33. Bb5 Bg3 34. Bc6 Bc7 35. Ba4) 29. Bd8?? { (4.08 → Mate in 1) Checkmate is now unavoidable. c4 was best. } { [%eval #-1] } (29. c4) 29... Nd3 { [%eval #-1] } 30. cxd3# { Game ends by variant rule. } 0-1