lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/hj3BUwZD"] [Date "2022.06.24"] [White "byMart"] [Black "yakupks"] [Result "1-0"] [UTCDate "2022.06.24"] [UTCTime "23:17:20"] [WhiteElo "1017"] [BlackElo "1161"] [WhiteRatingDiff "+36"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } (1. e3 e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6 2. Na3?! { (-3.78 → -5.82) Inaccuracy. b4 was best. } (2. b4 Bxb4 3. cxb4 Ke7 4. b5 b6 5. Qc2 Na6 6. bxa6 Bxa6) 2... Bxa3 3. bxa3 f6?? { (-2.88 → 0.11) Blunder. a5 was best. } (3... a5 4. a4) 4. f4?? { (0.11 → -2.42) Blunder. Qb3 was best. } (4. Qb3 b6) 4... g6?? { (-2.42 → Mate in 18) Checkmate is now unavoidable. e5 was best. } (4... e5 5. fxe5) 5. f5 gxf5 6. e4 fxe4 7. Qf3?? { (8.62 → Mate in 17) Checkmate is now unavoidable. Bd3 was best. } (7. Bd3) 7... exf3 8. gxf3?? { (-3.86 → Mate in 17) Checkmate is now unavoidable. Nxf3 was best. } (8. Nxf3 b5) 8... Na6?? { (Mate in 17 → -1.70) Lost forced checkmate sequence. Qe7 was best. } (8... Qe7 9. Ba6 Nxa6 10. Nh3 Qxa3 11. Bxa3 Kf8 12. Bxf8 Ne7 13. Bxe7 Rb8 14. Bxf6 Rd8 15. Bxd8) 9. Bxa6 bxa6 10. Ne2?? { (-1.54 → Mate in 14) Checkmate is now unavoidable. a4 was best. } (10. a4 f5) 10... d6?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. Qe7 was best. } (10... Qe7 11. Nd4 Qxa3 12. Bxa3 c5 13. Bxc5 Rb8 14. Bxa7 e5 15. Bxb8 exd4 16. cxd4 d6 17. Bxd6) 11. d4?? { (Mate in 13 → 0.46) Lost forced checkmate sequence. Rg1 was best. } (11. Rg1 Bb7 12. Rxg8 Bxf3 13. Rxe8 Bxe2 14. Kxe2 Rxe8 15. Rb1 Rb8 16. Rxb8 Qxb8 17. Bb2 Qxb2) 11... c5?? { (0.46 → Mate in 10) Checkmate is now unavoidable. h6 was best. } (11... h6 12. Bxh6) 12. dxc5 dxc5 13. Bh6?? { (Mate in 9 → -2.86) Lost forced checkmate sequence. Bg5 was best. } (13. Bg5 fxg5 14. h4 gxh4 15. Rxh4 Qxh4 16. Kf2 Qxf2 17. a4 Qxf3 18. Ng3 Qxg3 19. Rb1 Qxc3) 13... Nxh6 14. Nd4?? { (-1.95 → -4.76) Blunder. Ng3 was best. } (14. Ng3 Qd2 15. Kxd2 Rb8 16. Kc1 Rb1 17. Kxb1 Kd7 18. Kc2 a5 19. Kd3 f5 20. Nxf5 exf5) 14... Qxd4 15. cxd4 cxd4 16. Kd2?! { (-4.92 → -7.96) Inaccuracy. h3 was best. } (16. h3 Nf7 17. Rh2 Nd6 18. Kf1 Kf8 19. Ke1 Kf7 20. Kf2 Rd8 21. Ke1 a5 22. Kf1 Rg8) 16... Ng4?? { (-7.96 → -2.11) Blunder. Rg8 was best. } (16... Rg8 17. Rhe1) 17. fxg4 f5 18. gxf5 exf5 19. Ke3?? { (-3.44 → Mate in 18) Checkmate is now unavoidable. h3 was best. } (19. h3 Rb8) 19... dxe3 20. a4?! { (-15.10 → Mate in 10) Checkmate is now unavoidable. Rac1 was best. } (20. Rac1 Rg8) 20... f4?? { (Mate in 10 → -0.15) Lost forced checkmate sequence. Rb8 was best. } (20... Rb8 21. Rhd1 Rb1 22. Raxb1 Bb7 23. Rxb7 Rg8 24. Rxa7 a5 25. Rxa5 Ke7 26. Rxf5 h5 27. Rxh5) 21. Rad1?? { (-0.15 → -12.29) Blunder. h3 was best. } (21. h3) 21... Kd7?? { (-12.29 → Mate in 4) Checkmate is now unavoidable. Bd7 was best. } (21... Bd7 22. Rxd7) 22. Rxd7 Bxd7 23. h3?? { (Mate in 3 → -2.69) Lost forced checkmate sequence. Rg1 was best. } (23. Rg1 Bxa4 24. Rg6 hxg6 25. a3 Rxh2#) 23... Bxh3 24. Rxh3 f3?? { (-152.24 → Mate in 15) Checkmate is now unavoidable. e2 was best. } (24... e2 25. Rxh7) 25. Rxf3 Rad8 26. Rxe3 Rd3 27. Rxd3 Rd8 28. Rxd8 h5 29. Rb8 h4 30. a5 h3 31. a4 h2 32. Rb6?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Rb2 was best. } (32. Rb2 h1=N 33. Rf2 Nxf2#) 32... axb6 33. axb6 h1=Q?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. a5 was best. } (33... a5 34. b7 h1=Q 35. b8=B Qh2 36. Bxh2#) 34. b7 Qxb7 35. a5 Qb6 36. axb6 a5 37. b7 a4 38. b8=Q a3 39. Qb2 axb2# { Game ends by variant rule. } 1-0