FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/hfLHGNRU"]
[Date "2024.12.31"]
[White "Shatranjbaz_68"]
[Black "YellowDinosaur"]
[Result "0-1"]
[GameId "hfLHGNRU"]
[UTCDate "2024.12.31"]
[UTCTime "13:57:14"]
[WhiteElo "1701"]
[BlackElo "1622"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+69"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.18] } 1... Na6?? { (1.18 → Mate in 18) Checkmate is now unavoidable. b5 was best. } { [%eval #18] } (1... b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. a4 Bxa4 6. Rxa4) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Na3?? { (Mate in 16 → 0.67) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.67] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Qxc2) 3... a5?? { (0.67 → Mate in 13) Checkmate is now unavoidable. e6 was best. } { [%eval #13] } (3... e6 4. Nb5 axb5 5. b4 Bxb4 6. Ne2 Bxd2 7. Kxd2 b4 8. Ba3) 4. b4 { [%eval #13] } 4... axb4 { [%eval #12] } 5. Bb2 { [%eval #12] } 5... bxa3 { [%eval #11] } 6. Bxg7 { [%eval #11] } 6... Bxg7 { [%eval #10] } 7. Qe2 { [%eval #10] } 7... Bxa1 { [%eval #9] } 8. c3?? { (Mate in 9 → -5.53) Lost forced checkmate sequence. Qa6 was best. } { [%eval -5.53] } (8. Qa6 Bxa6 9. Kf1 Bxf1 10. f4 Bxg2 11. Ne2 Bxh1 12. e4 Bxe4 13. Ng1 Bxc2) 8... Bxc3 { [%eval -5.33] } 9. dxc3 { [%eval -5.84] } 9... Ba6 { [%eval -5.46] } 10. Qxa6 { [%eval -4.86] } 10... Rb8 { [%eval -5.54] } 11. Qxa7 { [%eval -5.89] } 11... Rb3?? { (-5.89 → Mate in 10) Checkmate is now unavoidable. Rb7 was best. } { [%eval #10] } (11... Rb7 12. Qxb7) 12. Qxc7?? { (Mate in 10 → -2.78) Lost forced checkmate sequence. Qxa3 was best. } { [%eval -2.78] } (12. Qxa3 Rxc3 13. Qxe7 Rxe3 14. Qxe8 Qxe8 15. fxe3 Qxe3 16. Kf2 Qxf2 17. Ne2 Qxg2) 12... Qxc7 { [%eval -2.92] } 13. axb3 { [%eval -2.88] } 13... Qxh2 { [%eval -3.31] } 14. Rxh2 { [%eval #-17] } 14... Nh6 { [%eval #-17] } 15. Rxh6 { [%eval #-16] } 15... Rg8 { [%eval #-16] } 16. Rxh7 { [%eval #-15] } 16... Rxg2 { [%eval #-15] } 17. Rxf7 { [%eval #-14] } 17... Rxf2?? { (Mate in 14 → 0.16) Lost forced checkmate sequence. Rxg1 was best. } { [%eval 0.16] } (17... Rxg1 18. Rxe7 Rxe1 19. Rxe8 Rxe3 20. Rxe3 d5 21. Re1 a2 22. Re2 d4 23. Rxa2) 18. Rxe7 { [%eval -0.08] } 18... Kxe7 { [%eval -0.3] } 19. Kxf2 { [%eval 0.0] } 19... d5?! { (0.00 → 0.83) Inaccuracy. a2 was best. } { [%eval 0.83] } (19... a2 20. Nf3 Kf6 21. Ke1 d5 22. Kd2 Ke6 23. Kc1 Kf5 24. Kc2 Ke6 25. Kc1) 20. e4? { (0.83 → -0.69) Mistake. Nf3 was best. } { [%eval -0.69] } (20. Nf3 a2 21. Nd4 Kf6 22. Ke2 Kg5 23. Kd1 Kf6 24. Kc1 Ke5 25. e4 Kxd4) 20... dxe4 { [%eval -0.58] } 21. Nf3?? { (-0.58 → Mate in 8) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-8] } (21. Kg2 Ke6) 21... exf3 { [%eval #-8] } 22. Kxf3 { [%eval #-7] } 22... a2 { [%eval #-7] } 23. Ke2 { [%eval #-6] } 23... a1=B?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. a1=R was best. } { [%eval #3] } (23... a1=R 24. Kf1 Rxf1 25. b4 Kd6 26. c4 Kc5 27. bxc5 Rd1 28. c6 Rd5 29. cxd5#) 24. Kd2?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Ke3 was best. } { [%eval #-6] } (24. Ke3 Bxc3 25. b4 Bxb4 26. Kd2 Bxd2#) 24... Bxc3 { [%eval #-6] } 25. Kxc3 { [%eval #-5] } 25... Ke6 { [%eval #-6] } 26. Kd3 { [%eval #-4] } 26... Kd6 { [%eval #-5] } 27. Kc3 { [%eval #-3] } 27... Kc5?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Kd5 was best. } { [%eval #1] } (27... Kd5 28. Kd4 Kxd4 29. b4 Kc5 30. bxc5#) 28. Kd4?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Kb4 was best. } { [%eval #-2] } (28. Kb4 Kxb4#) 28... Kxd4 { [%eval #-2] } 29. b4 { [%eval #-1] } 29... Kd5 { [%eval #-2] } 30. b5 { [%eval #-1] } 30... Kc6 { [%eval #-1] } 31. bxc6# { Game ends by variant rule. } 0-1
