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[Event "rated Antichess game"] [Site "https://lichess.org/hZq0LSE2"] [Date "2025.08.26"] [White "aYtUg01"] [Black "GalialatLeBraun"] [Result "0-1"] [GameId "hZq0LSE2"] [UTCDate "2025.08.26"] [UTCTime "20:59:51"] [WhiteElo "1385"] [BlackElo "1453"] [WhiteRatingDiff "-22"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "90+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Bg7 { [%eval #-15] } 3. Bxe7 { [%eval #-14] } 3... Bxb2 { [%eval #-14] } 4. Bxd8 { [%eval #-13] } 4... Bxa1 { [%eval #-13] } 5. Bxc7 { [%eval #-12] } 5... Nf6?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Bc3 was best. } { [%eval #13] } (5... Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxh7 Rxg2 10. Bxg2) 6. Bxb8 { [%eval #13] } 6... Rxb8 { [%eval #12] } 7. Nc3 { [%eval #12] } 7... Bxc3 { [%eval #12] } 8. Qa1?? { (Mate in 12 → -2.92) Lost forced checkmate sequence. Qb1 was best. } { [%eval -2.92] } (8. Qb1 Bxe1 9. Qxb7 Bxf2 10. Qxc8 Rxc8 11. Nf3 Rxc2 12. e3 Bxe3 13. Be2 Rxe2) 8... Bxe1 { [%eval -2.54] } 9. Qxe1?? { (-2.54 → Mate in 10) Checkmate is now unavoidable. Qxf6 was best. } { [%eval #-10] } (9. Qxf6 Bxf2) 9... Ne4 { [%eval #-10] } 10. dxe4 { [%eval #-9] } 10... f5 { [%eval #-9] } 11. exf5 { [%eval #-8] } 11... d5?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. a5 was best. } { [%eval #9] } (11... a5 12. Qxa5 Ra8 13. Qxa8 b6 14. Qxc8 Kf7 15. Qxd7 Rb8 16. Qxf7 h5 17. Qxh5) 12. Qa5 { [%eval #10] } 12... Bxf5 { [%eval #9] } 13. Qxd5 { [%eval #9] } 13... Bxc2 { [%eval #8] } 14. Qxb7 { [%eval #8] } 14... Rxb7 { [%eval #7] } 15. e4 { [%eval #7] } 15... Bxe4 { [%eval #6] } 16. Bd3?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Be2 was best. } { [%eval 0.0] } (16. Be2 Bxg2 17. Bd3 Bxh1 18. Bxh7 Rbxh7 19. h4 Rxh4 20. a4 Rxa4 21. Nf3 Bxf3#) 16... Bxd3 { [%eval -0.47] } 17. Ne2? { (-0.47 → -1.99) Mistake. Nf3 was best. } { [%eval -1.99] } (17. Nf3 Rb3) 17... Bxe2 { [%eval -2.01] } 18. Rf1 { [%eval -1.98] } 18... Bxf1 { [%eval -2.66] } 19. h3 { [%eval -2.04] } 19... Bxg2 { [%eval -1.79] } 20. f3?? { (-1.79 → Mate in 9) Checkmate is now unavoidable. f4 was best. } { [%eval #-9] } (20. f4) 20... Bxf3 { [%eval #-9] } 21. h4 { [%eval #-7] } 21... h5 { [%eval #-7] } 22. a4 { [%eval #-6] } 22... Rb5 { [%eval #-6] } 23. axb5 { [%eval #-5] } 23... a6 { [%eval #-5] } 24. bxa6 { [%eval #-4] } 24... Kd7?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Bb7 was best. } { [%eval 0.0] } (24... Bb7 25. axb7 Kd8 26. b8=R Rh6 27. Rxd8 Rd6 28. Rxd6#) 25. a7 { [%eval 0.0] } 25... Rb8 { [%eval 0.0] } 26. axb8=N?? { (0.00 → Mate in 5) Checkmate is now unavoidable. axb8=B was best. } { [%eval #-5] } (26. axb8=B Ke8 27. Bd6 Kf8 28. Bxf8 Bg4 29. Bd6 Bf5 30. Bf4 Bc2 31. Be3 Ba4) 26... Be2 { [%eval #-5] } 27. Nxd7 { [%eval #-4] } 27... Bb5 { [%eval #-4] } 28. Nf6 { [%eval #-3] } 28... Ba4 { [%eval #-3] } 29. Nxh5 { [%eval #-2] } 29... Be8 { [%eval #-2] } 30. Nf6 { [%eval #-1] } 30... Bh5 { [%eval #-1] } 31. Nxh5# { Game ends by variant rule. } 0-1