lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "anti-chess Arena"] [Site "https://lichess.org/hJBM65qn"] [Date "2023.12.06"] [White "Mcarter1"] [Black "lazywazy20"] [Result "0-1"] [UTCDate "2023.12.06"] [UTCTime "23:54:03"] [WhiteElo "1005"] [BlackElo "1130"] [WhiteRatingDiff "-50"] [BlackRatingDiff "+57"] [Variant "Antichess"] [TimeControl "180+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 Qxd5 3. Qh5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxg2 4. Bxg2 f6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Bg4 was best. } (4... Bg4 5. Bxb7 Bxh5 6. Bxa8 Nc6 7. Bxc6 Bg4 8. Bxe8 Nf6 9. Bxf7) 5. Qxh7 Rxh7 6. Bxb7 Bxb7 7. d3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. h3 was best. } (7. h3 Rxh3 8. Nxh3 Bxh1 9. f3 Bxf3 10. Kd1 Bxd1 11. d3 Bxc2 12. Nc3 Bxd3 13. Ne4 Bxe4) 7... Rxh2 8. Rxh2 Bg2 9. Rxg2 g5?? { (Mate in 9 → 1.80) Lost forced checkmate sequence. g6 was best. } (9... g6 10. Rxg6 f5 11. Rxg8 Kd8 12. Rxf8 c5 13. Rxf5 Kc8 14. Rxc5 e6 15. Rxc8 Nd7 16. Rxa8) 10. Rxg5 fxg5 11. Bxg5 Nh6?? { (1.77 → Mate in 16) Checkmate is now unavoidable. Bh6 was best. } (11... Bh6 12. Bxh6) 12. Bxh6?? { (Mate in 16 → 3.39) Lost forced checkmate sequence. Bxe7 was best. } (12. Bxe7 Kxe7 13. c4 Ng8 14. Nc3 Nf6 15. Ne4 Nxe4 16. dxe4 a6 17. c5 Ra7 18. Ne2 c6) 12... Bxh6 13. Nd2?? { (3.39 → 0.99) Blunder. c4 was best. } (13. c4) 13... Bxd2 14. Kxd2 Nd7 15. Re1?? { (0.99 → Mate in 6) Checkmate is now unavoidable. Ke3 was best. } (15. Ke3 Kf7) 15... Kf8?? { (Mate in 6 → -0.78) Lost forced checkmate sequence. e6 was best. } (15... e6 16. Rxe6 Ke7 17. Rxe7 Nf8 18. Rxc7 Re8 19. Rxa7 Nd7 20. Rxd7 Re3 21. fxe3#) 16. Rxe7 Kxe7 17. Nf3?? { (-0.28 → Mate in 5) Checkmate is now unavoidable. Ke3 was best. } (17. Ke3) 17... Ne5 18. Nxe5 Kf7 19. Nxf7 Rd8 20. Nxd8 c6 21. Nxc6 a5 22. Nxa5# { Game ends by variant rule. } 0-1