FEN
[Event "Rated Antichess game"]
[Site "https://lichess.org/h63bbvnT"]
[Date "2024.01.14"]
[White "dubeyrivaan10"]
[Black "hotLine15"]
[Result "0-1"]
[UTCDate "2024.01.14"]
[UTCTime "09:40:37"]
[WhiteElo "1072"]
[BlackElo "1085"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+30"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?! { (0.15 → -0.81) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... a6?! { (-0.81 → 0.20) Inaccuracy. e5 was best. } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. d4 exd4 6. Qxd4) 2. Qc2? { (0.20 → -1.43) Mistake. Na3 was best. } (2. Na3 c6) 2... g6 3. Qxg6 hxg6?? { (-1.11 → 3.08) Blunder. fxg6 was best. } (3... fxg6 4. b3) 4. h4?? { (3.08 → 0.28) Blunder. Na3 was best. } (4. Na3 Rxh2) 4... Rxh4 5. Rxh4 Nh6?? { (0.69 → Mate in 12) Checkmate is now unavoidable. d6 was best. } (5... d6 6. Rg4 Bxg4 7. Na3 Bxe2 8. Nxe2 a5 9. Nc2 Nd7 10. Rb1 b6 11. f4 f5 12. g4) 6. Rxh6 Bxh6 7. d4 Bxc1 8. Kd2?? { (Mate in 11 → -2.53) Lost forced checkmate sequence. c4 was best. } (8. c4 Bxb2 9. Kd1 Bxd4 10. g4 Bxa1 11. Nc3 Bxc3 12. Ke1 Bxe1 13. g5 Bxf2 14. Bg2 Bxg1) 8... Bxd2 9. Nxd2 c5 10. dxc5 Qb6 11. cxb6 Ra7?? { (-2.53 → 0.13) Blunder. d6 was best. } (11... d6 12. g4) 12. bxa7 d6?? { (0.00 → 4.10) Blunder. e5 was best. } (12... e5 13. axb8=Q b6 14. Qxb6 e4 15. Nxe4 d6 16. Qxa6 Bxa6 17. Nxd6 Bxe2 18. Nxf7 Bxf1 19. Rxf1) 13. axb8=N?? { (4.10 → Mate in 8) Checkmate is now unavoidable. axb8=Q was best. } (13. axb8=Q b5) 13... Kd7?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Be6 was best. } (13... Be6 14. Nxa6 Bxa2 15. Rxa2 bxa6 16. Rxa6 e5 17. Rxd6 f6 18. Rxf6 Ke7 19. Rxg6 e4 20. Nxe4) 14. Nxd7?? { (Mate in 12 → 5.22) Lost forced checkmate sequence. Nxa6 was best. } (14. Nxa6 bxa6 15. e3 d5 16. Bxa6 Bxa6 17. Ne2 Bxe2 18. g4 Bxg4 19. Nf3 Bxf3 20. e4 dxe4) 14... Bxd7 15. Nh3?! { (6.43 → 4.54) Inaccuracy. b4 was best. } (15. b4) 15... Bxh3 16. gxh3 f6 17. h4 g5 18. hxg5 fxg5 19. f4 gxf4 20. e3?? { (4.17 → Mate in 5) Checkmate is now unavoidable. c4 was best. } (20. c4 d5) 20... fxe3 21. Bxa6 exd2 22. Bxb7 d1=K 23. Rxd1 d5 24. Rxd5 e6?? { (Mate in 1 → Mate in 9) Lost forced checkmate sequence. e5 was best. } (24... e5 25. Rxe5#) 25. Re5# { Game ends by variant rule. } 0-1