FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/gacnAQ9U"]
[Date "2025.10.23"]
[White "ZlataV121224"]
[Black "Izvioliz"]
[Result "1-0"]
[GameId "gacnAQ9U"]
[UTCDate "2025.10.23"]
[UTCTime "14:22:01"]
[WhiteElo "1057"]
[BlackElo "1324"]
[WhiteRatingDiff "+20"]
[BlackRatingDiff "-89"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. Ba6 { [%eval #16] } 2... bxa6 { [%eval #13] } 3. e5 { [%eval #14] } 3... dxe5 { [%eval #13] } 4. Qh5? { (Mate in 13 → 9.30) Lost forced checkmate sequence. Qg4 was best. } { [%eval 9.3] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. a3 Bxc2 7. Ra2 Bxb1 8. a4 Qxd2) 4... Qxd2 { [%eval 8.3] } 5. Qxe5?? { (8.30 → 1.23) Blunder. Kxd2 was best. } { [%eval 1.23] } (5. Kxd2 Bf5 6. Qxf7 Bxc2 7. Qxe8 Bxb1 8. Qxf8 Bxa2 9. Qxb8 Rxb8 10. Rxa2 Rxb2) 5... Qxc2 { [%eval 1.55] } 6. Qxe7?? { (1.55 → -1.06) Blunder. Qxc7 was best. } { [%eval -1.06] } (6. Qxc7) 6... Qxc1?? { (-1.06 → 2.69) Blunder. Bxe7 was best. } { [%eval 2.69] } (6... Bxe7 7. Bg5) 7. Qxe8 { [%eval 2.26] } 7... Qxb2?? { (2.26 → 10.25) Blunder. Qxe1 was best. } { [%eval 10.25] } (7... Qxe1 8. Qxf7) 8. Qxf7 { [%eval 9.61] } 8... Qxb1 { [%eval 7.87] } 9. Qxg7?? { (7.87 → -1.13) Blunder. Rxb1 was best. } { [%eval -1.13] } (9. Rxb1) 9... Qxe1?? { (-1.13 → Mate in 8) Checkmate is now unavoidable. Bxg7 was best. } { [%eval #8] } (9... Bxg7 10. Rxb1 Bh3 11. Rxb8 Rxb8 12. Nxh3 Ne7 13. Kd1 Ba1 14. f4 Rb5 15. Nf2) 10. Qxh7?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Rxe1 was best. } { [%eval #-10] } (10. Rxe1 Bxg7 11. Re6 Bxe6 12. Nf3 Bxa2 13. Nd4 Bxd4 14. Rd1 Bxf2 15. h4 Bxh4) 10... Qxg1?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #6] } (10... Rxh7 11. Rxe1 Rxh2 12. Rxh2 Be6 13. Rxe6 Nc6 14. Rxc6 Rb8 15. Rxa6 Bg7 16. Rxa7) 11. Qxc7?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Rhxg1 was best. } { [%eval #-9] } (11. Rhxg1 Rxh7 12. Rge1 Rxh2 13. a4 Rxg2 14. a5 Rxf2 15. Ra3 Bxa3 16. Re2 Rxe2#) 11... Qxh1?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Qxg2 was best. } { [%eval #6] } (11... Qxg2 12. Qxc8 Qxf2 13. Qxb8 Rxh2 14. Qxa8 Qxa2 15. Rxh2 Qxa1 16. Qxa7 Ba3 17. Qxa6) 12. Qxa7?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Qxc8 was best. } { [%eval #-7] } (12. Qxc8 Qxa1 13. Qxf8 Qxa2 14. Qxb8 Rxb8 15. h3 Qxf2 16. h4 Rxh4 17. g3 Qxg3#) 12... Qxh2?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #5] } (12... Rxa7 13. Rxh1 Rxh2 14. Rxh2 Rh7 15. Rxh7 Bg7 16. Rxg7 a5 17. Rxg8 a4 18. Rxc8) 13. Qxa6 { [%eval #5] } 13... Qxg2 { [%eval #4] } 14. Qxa8?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Qxc8 was best. } { [%eval #-6] } (14. Qxc8 Qxf2 15. Qxf8 Qxf8 16. a3 Qxa3 17. Rxa3 Rxa3#) 14... Qxf2 { [%eval #-6] } 15. Qxb8 { [%eval #-5] } 15... Qxa2 { [%eval #-5] } 16. Qxc8 { [%eval #-4] } 16... Qxa1 { [%eval #-4] } 17. Qxf8 { [%eval #-3] } 17... Qg7?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Rh2 was best. } { [%eval #1] } (17... Rh2 18. Qxg8 Qg1 19. Qxg1 Rf2 20. Qxf2#) 18. Qxg8 { [%eval #1] } 18... Qxg8# { Game ends by variant rule. } 1-0
