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[Event "Blitz Atomic Marathon Team Battle"] [Site "https://lichess.org/gO91zx2C"] [Date "2021.09.15"] [White "timber_lin"] [Black "a20160513"] [Result "1-0"] [UTCDate "2021.09.15"] [UTCTime "00:03:08"] [WhiteElo "1454"] [BlackElo "1221"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-6"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 Nf6?! { (0.94 → 1.72) Inaccuracy. e6 was best. } (1... e6 2. d4 Nh6 3. f3 Na6 4. b4 f6 5. e5 g6 6. Bd3) 2. g4?? { (1.72 → -0.52) Blunder. f3 was best. } (2. f3 c6 3. d4 d5 4. Nh3 Bxh3 5. Bg5 Na6 6. b4 e6) 2... d6?? { (-0.52 → 1.20) Blunder. e6 was best. } (2... e6 3. Na3 d5 4. d4 b5 5. f4 h5 6. f5 hxg4 7. Nh3) 3. f3 e5 4. d4?? { (1.30 → -3.13) Blunder. h4 was best. } (4. h4 Nd5) 4... Nc6?? { (-3.13 → 2.12) Blunder. Nd5 was best. } (4... Nd5 5. Bb5+ c6 6. h4 Nb4 7. c3 f5 8. Kf1 g5 9. Na3 a6 10. Bc4 exd4 11. Nc4) 5. b4?? { (2.12 → -0.56) Blunder. Bb5 was best. } (5. Bb5 Be7) 5... exd4 6. c3?! { (-2.01 → -2.86) Inaccuracy. g5 was best. } (6. g5 g6) 6... h5?? { (-2.86 → 3.18) Blunder. Ne5 was best. } (6... Ne5) 7. e5 Nxg4?? { (3.05 → 13.79) Blunder. Nd5 was best. } (7... Nd5) 8. e6 Qh4+?! { (14.57 → Mate in 1) Checkmate is now unavoidable. fxe6 was best. } (8... fxe6 9. Bg5) 9. Kd2?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. exf7# was best. } (9. exf7#) 9... Qe1+?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. fxe6 was best. } (9... fxe6 10. Qe2+ Ne5 11. Kc2 Bf5+ 12. Qe4 Qe1 13. c4 Qxc1#) 10. Kd3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. exf7# was best. } (10. exf7#) 10... Qd2+?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qxc3# was best. } (10... Qxc3#) 11. Ke4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. exf7# was best. } (11. exf7#) 11... Qe3+?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. f5# was best. } (11... f5#) 12. Kf5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. exf7# was best. } (12. exf7#) 12... Qf4+?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxe6# was best. } (12... Bxe6#) 13. exf7# { Game ends by variant rule. } 1-0