FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/g3Y5PVyX"]
[Date "2024.08.15"]
[White "Beer_and_Grill"]
[Black "DMB76"]
[Result "0-1"]
[GameId "g3Y5PVyX"]
[UTCDate "2024.08.15"]
[UTCTime "11:04:49"]
[WhiteElo "2073"]
[BlackElo "1377"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (1... c5 2. c3 g6 3. Nh3 b5 4. Ng5 Bg7 5. Nxh7 Bxc3 6. dxc3) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #14] } 3. h4?? { (Mate in 14 → -1.76) Lost forced checkmate sequence. Bg2 was best. } { [%eval -1.76] } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Kxd7 7. e4 Bxe4) 3... Bxd2 { [%eval -2.0] } 4. Kxd2 { [%eval -2.15] } 4... Qxh4 { [%eval -1.73] } 5. Rxh4?? { (-1.73 → -4.31) Blunder. gxh4 was best. } { [%eval -4.31] } (5. gxh4) 5... Nh6?? { (-4.31 → 1.30) Blunder. e5 was best. } { [%eval 1.3] } (5... e5) 6. Rxh6 { [%eval 1.06] } 6... gxh6 { [%eval 1.22] } 7. Bh3?! { (1.22 → 0.29) Inaccuracy. f4 was best. } { [%eval 0.29] } (7. f4 e5) 7... d5?? { (0.29 → Mate in 13) Checkmate is now unavoidable. h5 was best. } { [%eval #13] } (7... h5 8. Bxe6) 8. Bxe6 { [%eval #13] } 8... fxe6 { [%eval #12] } 9. Nh3?? { (Mate in 12 → 3.08) Lost forced checkmate sequence. e4 was best. } { [%eval 3.08] } (9. e4 dxe4 10. Kd3 exd3 11. Bxh6 dxc2 12. Qxc2 b5 13. Qxh7 Rxh7 14. Bg7 Rxg7) 9... Nc6?? { (3.08 → Mate in 14) Checkmate is now unavoidable. Nd7 was best. } { [%eval #14] } (9... Nd7 10. c3) 10. e4 { [%eval #14] } 10... dxe4 { [%eval #13] } 11. Qf3?? { (Mate in 13 → -1.51) Lost forced checkmate sequence. Kd3 was best. } { [%eval -1.51] } (11. Kd3 exd3 12. Bxh6 dxc2 13. Qxc2 Rf8 14. Bxf8 Kxf8 15. Qxc6 bxc6 16. Nc3 a5) 11... exf3 { [%eval -0.92] } 12. Ng5?? { (-0.92 → -6.76) Blunder. g4 was best. } { [%eval -6.76] } (12. g4 Ke7) 12... hxg5 { [%eval -6.16] } 13. g4 { [%eval -7.5] } 13... h5 { [%eval -8.45] } 14. gxh5 { [%eval -7.77] } 14... Rxh5 { [%eval -6.15] } 15. Ke2?? { (-6.15 → Mate in 14) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-14] } (15. Nc3 b5) 15... fxe2 { [%eval #-14] } 16. Bxg5 { [%eval #-13] } 16... Rxg5 { [%eval -12.08] } 17. Nd2?! { (-12.08 → Mate in 9) Checkmate is now unavoidable. c3 was best. } { [%eval #-9] } (17. c3 e5) 17... e1=Q { [%eval #-9] } 18. Rxe1 { [%eval #-8] } 18... Rg3 { [%eval #-15] } 19. fxg3 { [%eval #-7] } 19... Ne5?? { (Mate in 7 → -3.17) Lost forced checkmate sequence. Nd4 was best. } { [%eval -3.17] } (19... Nd4 20. Rxe6 Nxc2 21. Rxe8 Bg4 22. Rxa8 c5 23. Rxa7 Ne3 24. Rxb7 Nc4 25. Nxc4) 20. Rxe5 { [%eval -3.37] } 20... Kd7 { [%eval -3.15] } 21. Rxe6 { [%eval -3.24] } 21... Kxe6 { [%eval -3.57] } 22. g4 { [%eval -3.6] } 22... c5 { [%eval -3.5] } 23. Nf3 { [%eval -2.67] } 23... Ke5 { [%eval -2.38] } 24. Nxe5 { [%eval -1.45] } 24... Bxg4 { [%eval -1.85] } 25. Nxg4 { [%eval -2.77] } 25... Rd8?? { (-2.77 → -0.67) Blunder. c4 was best. } { [%eval -0.67] } (25... c4 26. Nf6) 26. Nf2?? { (-0.67 → Mate in 4) Checkmate is now unavoidable. c4 was best. } { [%eval #-4] } (26. c4) 26... Rd1?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. Rd3 was best. } { [%eval #11] } (26... Rd3 27. cxd3 c4 28. dxc4 b5 29. cxb5 a5 30. bxa6#) 27. Nxd1 { [%eval #11] } 27... b5 { [%eval #4] } 28. Ne3 { [%eval #5] } 28... c4 { [%eval #3] } 29. Nxc4 { [%eval #3] } 29... bxc4 { [%eval #2] } 30. a3?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. c3 was best. } { [%eval #-2] } (30. c3 a6 31. a4 a5#) 30... c3 { [%eval #-2] } 31. a4 { [%eval #-1] } 31... a6 { [%eval #-1] } 32. a5# { Game ends by variant rule. } 0-1