lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/g3WCkm2A"] [Date "2020.05.03"] [White "Ivanovskii_Petr"] [Black "NathanRSA"] [Result "1-0"] [UTCDate "2020.05.03"] [UTCTime "18:12:30"] [WhiteElo "905"] [BlackElo "1382"] [WhiteRatingDiff "+297"] [BlackRatingDiff "-41"] [Variant "Antichess"] [TimeControl "900+16"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... b5 2. Bxb5 Ba6?? { (Mate in 15 → 4.28) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7 Nxb1 7. Rxb1 Rg8 8. Bxg8 e5 9. Bxh7) 3. Bxd7 Qxd7 4. Qe2?? { (3.66 → -4.15) Blunder. Qh5 was best. } (4. Qh5 Qxd2) 4... Qxd2 5. Qxa6?? { (-3.83 → Mate in 14) Checkmate is now unavoidable. Kxd2 was best. } (5. Kxd2 Bxe2) 5... Qxf2?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Qxc2 was best. } (5... Qxc2 6. Qxa7 Rxa7 7. e5 Qxb2 8. Bxb2 Rxa2 9. Rxa2 Na6 10. Rxa6 c6 11. Rxc6 Nf6 12. exf6) 6. Qxa7?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Kxf2 was best. } (6. Kxf2 Nxa6 7. b4 Nxb4 8. a4 Nxc2 9. Nd2 Nxa1 10. Nb3 Nxb3 11. Bd2 Nxd2 12. a5 Nxe4) 6... Qxc2?? { (Mate in 11 → -1.54) Lost forced checkmate sequence. Rxa7 was best. } (6... Rxa7 7. Kxf2 Rxa2 8. Rxa2 Na6 9. Rxa6 f5 10. exf5 c6 11. Rxc6 e5 12. fxe6 g5 13. Bxg5) 7. Qxb8 Qxb2?? { (-1.84 → 6.84) Blunder. Rxb8 was best. } (7... Rxb8 8. b4) 8. Qxc7?? { (6.84 → Mate in 11) Checkmate is now unavoidable. Bxb2 was best. } (8. Bxb2) 8... Qxa2 9. Rxa2 Rxa2 10. Qxe7 Rxg2 11. Qxf8?? { (-3.05 → Mate in 10) Checkmate is now unavoidable. Qxf7 was best. } (11. Qxf7 Kxf7) 11... Rxh2?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Kxf8 was best. } (11... Kxf8 12. Bh6 Nxh6 13. Nh3 Rxh2 14. Rxh2 g5 15. Nxg5 Rg8 16. Rxh6 Rxg5 17. Rxh7 Rd5 18. exd5) 12. Rxh2 Kxf8 13. Rxh7 Rxh7 14. Nh3 Rxh3 15. Bh6?? { (Mate in 4 → -1.26) Lost forced checkmate sequence. Be3 was best. } (15. Be3 Rxe3 16. e5 Rxe5 17. Nd2 Rxe1 18. Nf1 Rxf1#) 15... Rxh6 16. e5 Rd6?! { (-1.18 → -0.09) Inaccuracy. f6 was best. } (16... f6 17. exf6) 17. exd6 Ke7?? { (-0.22 → Mate in 10) Checkmate is now unavoidable. Ke8 was best. } (17... Ke8 18. Nc3) 18. dxe7 Nxe7 19. Kf2 Ng6 20. Nc3 f5 21. Ne4 fxe4 22. Kf3 exf3# { Game ends by variant rule. } 1-0