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[Event "rated Antichess game"] [Site "https://lichess.org/g2rAPo3u"] [Date "2025.02.25"] [White "AE-45"] [Black "d_2-1w"] [Result "1-0"] [GameId "g2rAPo3u"] [UTCDate "2025.02.25"] [UTCTime "16:47:32"] [WhiteElo "1507"] [BlackElo "1044"] [WhiteRatingDiff "+0"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Ba6 { [%eval 0.11] } 3... bxa6?! { (0.11 → 0.93) Inaccuracy. Qxg2 was best. } { [%eval 0.93] } (3... Qxg2 4. Bxb7 Bxb7 5. h4 Qxg1 6. Rxg1 g5 7. Rxg5 Be4 8. Rxg8) 4. d4?? { (0.93 → Mate in 15) Checkmate is now unavoidable. Na3 was best. } { [%eval #-15] } (4. Na3 Qxg2 5. Qg4 Qxg1 6. Qxc8 Qxe1 7. Qxe8 Qxd2 8. Qxb8 Qxf2) 4... Qxd4?? { (Mate in 15 → 2.09) Lost forced checkmate sequence. Qxa2 was best. } { [%eval 2.09] } (4... Qxa2 5. Rxa2 g5 6. Bxg5 e5 7. dxe5 Nf6 8. exf6 Ke7 9. fxe7 Bxe7 10. Bxe7) 5. Qxd4 { [%eval 1.73] } 5... c5?? { (1.73 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #11] } (5... g5 6. Bxg5 Bf5 7. Bxe7 Bxc2 8. Bxf8 Kxf8 9. Qxh8 Bxb1 10. Qxg8) 6. Qxg7 { [%eval #11] } 6... Bxg7 { [%eval #10] } 7. Bh6 { [%eval #10] } 7... Bxh6 { [%eval #9] } 8. f4 { [%eval #10] } 8... Bxf4 { [%eval #9] } 9. g4 { [%eval #9] } 9... Bxh2 { [%eval #8] } 10. Rxh2 { [%eval #8] } 10... Bxg4 { [%eval #7] } 11. Rxh7 { [%eval #7] } 11... Rxh7 { [%eval #6] } 12. Kd1 { [%eval #6] } 12... Bxd1 { [%eval #5] } 13. Nh3 { [%eval #5] } 13... Rxh3 { [%eval #4] } 14. a4 { [%eval #5] } 14... Bxc2 { [%eval #4] } 15. Ra2?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. Na3 was best. } { [%eval #-11] } (15. Na3 Bxa4 16. Nc2 Bxc2 17. Rxa6 Nxa6 18. b4 Nxb4#) 15... Bxa4 { [%eval #-11] } 16. Rxa4 { [%eval #-10] } 16... Ra3 { [%eval #-11] } 17. Rxa6 { [%eval #-10] } 17... Nxa6 { [%eval #-10] } 18. bxa3 { [%eval #-9] } 18... Nb4?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. Nf6 was best. } { [%eval #2] } (18... Nf6 19. a4 c4 20. Nc3 Ne4 21. Nxe4 Nc5 22. Nxc5 Kd7 23. Nxd7 e5 24. Nxe5) 19. axb4 { [%eval #2] } 19... cxb4 { [%eval #1] } 20. Na3 { [%eval #1] } 20... bxa3# { Game ends by variant rule. } 1-0