FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/g0ltvXCA"]
[Date "2022.04.21"]
[White "Jmilie"]
[Black "alex-bonterBKD"]
[Result "0-1"]
[UTCDate "2022.04.21"]
[UTCTime "15:40:16"]
[WhiteElo "1394"]
[BlackElo "1500"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+176"]
[Variant "Three-check"]
[TimeControl "300+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3?! { (0.15 → -0.40) Inaccuracy. e4 was best. } { A00 Van't Kruijs Opening } (1. e4 Nc6 2. Nf3 e6 3. Nc3 Bb4 4. Bc4 Nf6 5. O-O O-O) 1... e6? { (-0.40 → 0.79) Mistake. Nc6 was best. } (1... Nc6 2. d4 e5 3. Bd2 Nf6 4. Nf3 exd4 5. Bd3 Bd6 6. Kf1) 2. Qh5?? { (0.79 → -1.60) Blunder. Nc3 was best. } (2. Nc3 Nf6 3. Nf3 Bb4 4. e4 Nc6 5. a3 Bxc3 6. dxc3 Nxe4) 2... Nf6 3. Qf3?! { (-1.52 → -2.55) Inaccuracy. Qh4 was best. } (3. Qh4 g5) 3... Nc6 4. Bb5 Ne5 5. Bxd7+?? { (-2.94 → -9.07) Blunder. Qe2 was best. } (5. Qe2 a6 6. f4 Nfg4 7. g3 axb5 8. fxe5 Nxe5 9. Nh3 g5 10. O-O g4 11. d4 Nf3+) 5... Qxd7?! { (-9.07 → -5.23) Inaccuracy. Bxd7 was best. } (5... Bxd7) 6. Qe2 Bb4? { (-5.96 → -3.67) Mistake. Be7 was best. } (6... Be7 7. Nc3 b5 8. d4 b4 9. Nb1 a5 10. Nf3 Nxf3+ 11. Qxf3 c6 12. O-O O-O) 7. c3?? { (-3.67 → Mate in 7) Checkmate is now unavoidable. Nc3 was best. } (7. Nc3 O-O) 7... Nd3+ 8. Kf1 Nxc1 9. cxb4 Nxe2 10. Nxe2 b6?! { (Mate in 6 → -40.69) Lost forced checkmate sequence. Ne4 was best. } (10... Ne4 11. Ke1 Qd3 12. Nd4 e5 13. f3 exd4 14. fxe4 Qe2+ 15. Kxe2 Bg4+) 11. Nbc3?! { (-40.69 → Mate in 7) Checkmate is now unavoidable. Kg1 was best. } (11. Kg1 Qd3) 11... Ng4 12. Kg1 Bb7?! { (Mate in 6 → -26.21) Lost forced checkmate sequence. Ne5 was best. } (12... Ne5 13. Kf1 Qxd2 14. b5 Nc4 15. Kg1 Qc1+ 16. Nxc1 Nd2 17. e4 Nf3+) 13. Rd1 Bxg2 14. Nf4?! { (-37.01 → Mate in 3) Checkmate is now unavoidable. Nd4 was best. } (14. Nd4 e5) 14... Bxh1?! { (Mate in 3 → -43.45) Lost forced checkmate sequence. Ne5 was best. } (14... Ne5 15. e4 Nf3+ 16. Kxg2 Ne1+) 15. d4 Bf3 16. Rd3?! { (-35.41 → Mate in 6) Checkmate is now unavoidable. d5 was best. } (16. d5 e5) 16... Nf6?! { (Mate in 6 → -29.28) Lost forced checkmate sequence. Qe7 was best. } (16... Qe7 17. Ng2 Bxg2 18. Ne4 Qh4 19. h3 Qxh3 20. Nf6+ gxf6 21. Rd2 Qh1#) 17. a4?! { (-29.28 → Mate in 5) Checkmate is now unavoidable. e4 was best. } (17. e4 g5) 17... e5 18. Nb5 Qg4+ 19. Kf1 Qg1+ { Game ends by variant rule. } 0-1