FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/g0d6FqgZ"]
[Date "2023.10.26"]
[White "Behrad1391"]
[Black "Alex-113"]
[Result "0-1"]
[GameId "g0d6FqgZ"]
[UTCDate "2023.10.26"]
[UTCTime "13:11:29"]
[WhiteElo "1670"]
[BlackElo "1657"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g5?! { (0.00 → 0.83) Inaccuracy. Nh6 was best. } { [%eval 0.83] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. h4?! { (0.83 → 0.00) Inaccuracy. b3 was best. } { [%eval 0.0] } (2. b3 Nh6 3. g4 Nxg4 4. f4 Nxh2 5. fxg5 Nxf1 6. Rxh7 Rxh7) 2... gxh4 { [%eval 0.0] } 3. Rxh4?! { (0.00 → -0.91) Inaccuracy. gxh4 was best. } { [%eval -0.91] } (3. gxh4 h5 4. Rh3 Rh6 5. Na3 Rh8 6. Nb1) 3... Nh6?? { (-0.91 → 2.78) Blunder. e6 was best. } { [%eval 2.78] } (3... e6 4. Rxh7 Rxh7 5. Bh3 Rxh3 6. Nxh3 Ba3 7. Nxa3 b5 8. Nxb5) 4. Rxh6 { [%eval 1.69] } 4... Bxh6 { [%eval 1.45] } 5. Bh3 { [%eval 0.92] } 5... Bxd2 { [%eval 1.06] } 6. Bxd7 { [%eval 0.85] } 6... Qxd7?! { (0.85 → 1.69) Inaccuracy. Bxd7 was best. } { [%eval 1.69] } (6... Bxd7 7. Bxd2) 7. Qxd2?! { (1.69 → 1.07) Inaccuracy. Bxd2 was best. } { [%eval 1.07] } (7. Bxd2 Qxd2 8. Kxd2 Bh3 9. Nxh3 Kd7 10. Nc3 Ke8 11. a4 Nd7 12. Rb1 b5 13. axb5 c6) 7... Qxd2 { [%eval 1.35] } 8. Kxd2? { (1.35 → 0.00) Mistake. Bxd2 was best. } { [%eval 0.0] } (8. Bxd2 Bh3 9. Nxh3 Kd7 10. Bf4 Na6 11. Bxc7 Nxc7 12. Nd2 Kc6 13. e3 e5 14. Nb1 Raf8) 8... Bh3? { (0.00 → 1.43) Mistake. Be6 was best. } { [%eval 1.43] } (8... Be6 9. b3 Bxb3 10. cxb3 Kd7 11. Na3 b5 12. Nxb5 a6 13. Nxc7 Kxc7 14. Kc3 Ra7 15. b4) 9. Nxh3 { [%eval 1.11] } 9... Kd8?! { (1.11 → 2.04) Inaccuracy. Kd7 was best. } { [%eval 2.04] } (9... Kd7 10. Kd3) 10. Ke3?! { (2.04 → 1.20) Inaccuracy. Kc3 was best. } { [%eval 1.2] } (10. Kc3 Nd7) 10... Nd7 { [%eval 1.27] } 11. Bd2 { [%eval 1.57] } 11... Rb8 { [%eval 1.76] } 12. Bc1 { [%eval 1.44] } 12... b6?? { (1.44 → Mate in 12) Checkmate is now unavoidable. Ra8 was best. } { [%eval #12] } (12... Ra8 13. Kd3) 13. f3?? { (Mate in 12 → 2.94) Lost forced checkmate sequence. Bd2 was best. } { [%eval 2.94] } (13. Bd2 Ra8 14. Ba5 bxa5 15. b4 axb4 16. Nc3 bxc3 17. Kd2 cxd2 18. Re1 dxe1=K 19. f3 Kxe2) 13... a6?? { (2.94 → 11.77) Blunder. b5 was best. } { [%eval 11.77] } (13... b5 14. Kf2) 14. c3?? { (11.77 → 2.08) Blunder. Bd2 was best. } { [%eval 2.08] } (14. Bd2) 14... Rb7?! { (2.08 → 3.15) Inaccuracy. Kc8 was best. } { [%eval 3.15] } (14... Kc8 15. c4) 15. b3?? { (3.15 → 1.15) Blunder. c4 was best. } { [%eval 1.15] } (15. c4 c6 16. Kd3 Ne5 17. b3 Nxc4 18. bxc4 b5 19. cxb5 Rxb5 20. Bb2 Rxb2 21. Na3 Rxe2) 15... Nb8?? { (1.15 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #12] } (15... a5 16. b4 axb4 17. cxb4 c5 18. bxc5 Nxc5 19. Nd2 Rf8 20. Nf2 Kd7 21. Nd3 Nxd3 22. exd3) 16. Bb2?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. c4 was best. } { [%eval #-11] } (16. c4 b5 17. cxb5 axb5 18. a4 bxa4 19. Rxa4 Rxb3 20. Nd2 Rxe3 21. Rf4 Rxe2 22. Rxf7 Rxd2) 16... b5?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Nc6 was best. } { [%eval #11] } (16... Nc6 17. Bc1 Nd4 18. cxd4 e5 19. dxe5 f6 20. exf6 Ke7 21. fxe7 Rd8 22. exd8=K Rb8 23. Kxc7) 17. a4?? { (Mate in 11 → 1.47) Lost forced checkmate sequence. c4 was best. } { [%eval 1.47] } (17. c4 bxc4 18. bxc4 Rxb2 19. Ng5 Rxa2 20. Nxf7 Rxa1 21. Nxd8 Rxb1 22. Kd2 Rxd8 23. Kc1 Rxc1) 17... bxa4 { [%eval 2.07] } 18. bxa4 { [%eval 1.9] } 18... Rxb2 { [%eval 1.61] } 19. Ra2 { [%eval 1.76] } 19... Rxe2 { [%eval 1.82] } 20. Kxe2 { [%eval 1.29] } 20... e6?! { (1.29 → 2.12) Inaccuracy. Kd7 was best. } { [%eval 2.12] } (20... Kd7) 21. Na3 { [%eval 2.4] } 21... Ke7 { [%eval 2.95] } 22. a5 { [%eval 3.42] } 22... Nd7 { [%eval 2.72] } 23. Nb5? { (2.72 → 1.24) Mistake. c4 was best. } { [%eval 1.24] } (23. c4 Nb6 24. axb6 cxb6 25. c5 bxc5 26. Kd3 e5 27. Kc3 Kd7 28. f4 exf4 29. gxf4 Kc7) 23... axb5 { [%eval 1.68] } 24. Ra4?? { (1.68 → -2.61) Blunder. f4 was best. } { [%eval -2.61] } (24. f4) 24... bxa4 { [%eval -2.39] } 25. a6?! { (-2.39 → -3.22) Inaccuracy. Kd2 was best. } { [%eval -3.22] } (25. Kd2 Nb8) 25... Rb8 { [%eval -2.74] } 26. Kd2 { [%eval -3.25] } 26... Nf6 { [%eval -2.58] } 27. g4?! { (-2.58 → -3.59) Inaccuracy. Kc1 was best. } { [%eval -3.59] } (27. Kc1 Ra8 28. f4 Rxa6 29. Kb2 Ng4 30. Nf2 Nxf2 31. g4 Nxg4 32. f5 exf5 33. c4 Re6) 27... Nxg4 { [%eval -2.8] } 28. fxg4 { [%eval -3.73] } 28... h5? { (-3.73 → -2.25) Mistake. a3 was best. } { [%eval -2.25] } (28... a3 29. Nf2 e5 30. Nd1 e4 31. g5 a2 32. Ke2 Ke6 33. c4 Ke7 34. Kd2 h5 35. gxh6) 29. gxh5 { [%eval -2.58] } 29... a3 { [%eval -2.63] } 30. Kc2?? { (-2.63 → Mate in 6) Checkmate is now unavoidable. h6 was best. } { [%eval #-6] } (30. h6 f5 31. Nf2 e5 32. h7 e4 33. Nxe4 fxe4 34. Ke3 Ra8 35. Kxe4 Rxa6 36. c4 a2) 30... Rb1?? { (Mate in 6 → 0.92) Lost forced checkmate sequence. Rb3 was best. } { [%eval 0.92] } (30... Rb3 31. Kxb3 f5 32. Kxa3 f4 33. Nxf4 Kf8 34. Nxe6 Ke7 35. Nxc7 Ke6 36. Nxe6#) 31. Kxb1 { [%eval 0.84] } 31... a2?! { (0.84 → 1.53) Inaccuracy. f5 was best. } { [%eval 1.53] } (31... f5) 32. Kxa2 { [%eval 1.22] } 32... Kf8?! { (1.22 → 2.02) Inaccuracy. f5 was best. } { [%eval 2.02] } (32... f5) 33. Ka3?! { (2.02 → 1.32) Inaccuracy. Nf2 was best. } { [%eval 1.32] } (33. Nf2 f5) 33... f5 { [%eval 1.5] } 34. Ng1?? { (1.50 → Mate in 13) Checkmate is now unavoidable. Nf2 was best. } { [%eval #-13] } (34. Nf2) 34... f4 { [%eval #-13] } 35. h6 { [%eval #-4] } 35... f3 { [%eval #-4] } 36. Nxf3 { [%eval #-3] } 36... e5 { [%eval #-3] } 37. Nxe5 { [%eval #-2] } 37... c6 { [%eval #-2] } 38. Nxc6 { [%eval #-1] } 38... Kg7 { [%eval #-1] } 39. hxg7# { Game ends by variant rule. } 0-1