- Blind mode tutorial
lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/fyMho9qo"] [Date "2025.09.24"] [White "Sparko92"] [Black "toadfin"] [Result "1-0"] [GameId "fyMho9qo"] [UTCDate "2025.09.24"] [UTCTime "21:12:09"] [WhiteElo "1552"] [BlackElo "1900"] [WhiteRatingDiff "+17"] [BlackRatingDiff "-13"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g6 2. Ng5 b6?! { (0.98 → 2.03) Inaccuracy. Bh6 was best. } (2... Bh6 3. Nxf7 Kxf7 4. e3 Bxe3 5. fxe3 b5 6. Bxb5 Nh6 7. Bxd7) 3. Nxh7 Rxh7 4. Rg1?? { (3.04 → -1.31) Blunder. Na3 was best. } (4. Na3 Rxh2 5. Rxh2 Bh6 6. Rxh6 Nxh6 7. g4 Nxg4 8. Nb5 Nxf2) 4... Rxh2 5. g3?? { (-1.13 → -5.38) Blunder. g4 was best. } (5. g4 Rxf2) 5... Rxf2 6. Kxf2 e6? { (-4.32 → -2.67) Mistake. e5 was best. } (6... e5 7. b4) 7. g4?? { (-2.67 → Mate in 14) Checkmate is now unavoidable. b4 was best. } (7. b4 Bxb4) 7... Ba3 8. bxa3 Na6?? { (Mate in 13 → -2.38) Lost forced checkmate sequence. f5 was best. } (8... f5 9. gxf5 exf5 10. Rxg6 b5 11. Rxg8 Kf7 12. Rxd8 d5 13. Rxd5 Bb7 14. Rxb5) 9. Kg2? { (-2.38 → -4.11) Mistake. g5 was best. } (9. g5 Qxg5) 9... Nb4 10. axb4 Qg5 11. d3? { (-2.30 → -3.82) Mistake. c3 was best. } (11. c3 Qxd2) 11... Qxc1?? { (-3.82 → 0.73) Blunder. Qxg4 was best. } (11... Qxg4 12. Bh6) 12. Qxc1 g5?! { (0.54 → 1.23) Inaccuracy. f5 was best. } (12... f5 13. gxf5) 13. Qxg5 Ba6?? { (0.76 → 4.73) Blunder. Nh6 was best. } (13... Nh6 14. Qxh6) 14. Qxg8 Bxd3 15. Qxe8 Bxc2?? { (3.53 → 7.83) Blunder. Rxe8 was best. } (15... Rxe8) 16. Qxd7? { (7.83 → 3.84) Mistake. Qxa8 was best. } (16. Qxa8) 16... Bxb1 17. Qxe6 fxe6? { (4.16 → 8.73) Mistake. Bxa2 was best. } (17... Bxa2 18. Rxa2) 18. Rxb1 Rb8 19. Kf3 c6 20. e3?? { (9.81 → Mate in 5) Checkmate is now unavoidable. Rh1 was best. } (20. Rh1 c5) 20... c5?? { (Mate in 5 → 2.70) Lost forced checkmate sequence. a6 was best. } (20... a6 21. Bxa6 Rc8 22. Bxc8 b5 23. Bxe6 c5 24. bxc5 b4 25. Rxb4#) 21. bxc5 bxc5 22. Rxb8 c4?? { (1.89 → 4.70) Blunder. a6 was best. } (22... a6) 23. Bxc4 a5 24. Bxe6 a4 25. Bc8 a3 26. Rb2 axb2 27. Ra1? { (1.54 → 0.00) Mistake. Rg3 was best. } (27. Rg3 b1=K 28. g5 Kxa2 29. g6 Kb2 30. Ke4 Kc1 31. Rg5 Kc2 32. Kd3 Kxd3) 27... bxa1=N?? { (0.00 → 3.24) Blunder. bxa1=B was best. } (27... bxa1=B 28. e4 Bc3 29. a4 Bg7 30. Kf2 Bf8 31. a5 Bb4 32. Ke1 Bxe1 33. g5) 28. a3 Nb3 29. e4 Nc1 30. Ke2 Nxe2 31. a4 Nf4? { (8.50 → Mate in 9) Checkmate is now unavoidable. Nc1 was best. } (31... Nc1) 32. Be6 Nxe6 33. e5 Nd4 34. e6 Nxe6 35. g5 Nxg5 36. a5 Ne4 37. a6 Nc5 38. a7 Na4 39. a8=R Nb6 40. Ra4 Nxa4# { Game ends by variant rule. } 1-0