Lichess Feedback - Pros Corner for Chess Discussion#2 1. Do you think a Lichess Team forum would work? 2. Lichess has a discord server -- ask mods there to create a few more channels for experts? | Egroegw |
Lichess Feedback - Is this too hard to code as a draw?#22 Wow, just 3 microseconds on average is very, very nice! (Your code is very nice to look at as well, and the comments! THE COMMENTS! hallelujah, there're clear and explanatory comments!!) | Egroegw |
Lichess Feedback - Request: Implement "super zen" mode#4 I like this idea very, very much. Perhaps soon we can have a slider or a list of checkboxes, asking us how much we would like to have concealed: opponent identity, opponent rating, maybe even somethin… | Egroegw |
Lichess Feedback - Not able to analyze games?#2 You may have hit the daily limit (30, I think). | Egroegw |
Lichess Feedback - better anti cheat!!#22 Ah, pity that the godly good saintbenidict has deleted their original post. Chess is just a game, don't treat it so seriously. Don't cheat, and if you need to appeal, go appeal! | Egroegw |
Lichess Feedback - Making Great Even Better#2 Ah, I see. But I guess the problem might be that it'd be awfully subjective where the lines should be, and even books and engines don't agree what counts as "significant advantage". | Egroegw |
Lichess Feedback - Is this too hard to code as a draw?#20 I think what has been overlooked is just how resource-light Miguel's detector is. For every game that ends in a timeout, his algorithm only requires 140 μs of time on average to run on a 3.50GHz Intel… | Egroegw |
Lichess Feedback - Puzzle #JM3Oi is wrong#2 Indeed. In fact, in the analysis board, Stockfish always sees Qxd7 as better than b5+ at any depth. | Egroegw |
Lichess Feedback - Puzzles way too easy#12 Damn it, just reached 99… | Egroegw |
General Chess Discussion - Fake bot accounts#44 Interesting games, even if the explanation is a bit boring... | Egroegw |
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