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Lichess Software is Making Moves For Me Dropping a Piece Before I Finish Placing It by Drag & Drop

In my recent game online, while trying to drag and drop a piece (actually, first when trying move my bishop and then later in the game my queen in the next incidence), there was what looked like a connection error or bug causing a move to be made which I did not want or do. My network connection at the time seemed very suspicious as my busy icon was spinning while I grabbed a queen. But before I could actually finish doing it, the program just went ahead a made a move for me, and then when I tried completing my original move, it appeared as a pre-move for my next move (a move of my queen twice in a row).

https://lichess.org/IwweJsV3brVB

BUG INCIDENCE #1: If you go to the game to move 19 where Black plays a5, the move I wanted to make was 20. Be1 ; instead after trying to drag the bishop to e1, the Lichess online software somehow executed the move 20. Bf2, which makes no sense - though it might appear as a mouse slip - it was not. I still had possession of the bishop.

BUG INCIDENCE #2: This same problem with drag and drop occurred later in the game with my queen. After move my opponent played 46. ... Ba6 , I could clearly see his intention to play 47. ... Bd3 + and although dangerous looking as it seems, it still would not be a problem since (a) my queen was already protecting from a Bd3+ by Black and (b), I could see the upcoming sequence tactic I had was favorable with a check with option to always retreat my rook back to the 3rd rank protecting against Black's move Bd3+. Hence, I played to make to move 47. Qg8+ K-moves to be followed by 48. Qxf7+ etc! Instead, the software placed (dropped!) my queen to g5, 47. Qg5. Horror. This allowed the move 47. ... Bd3+ and fortunately, this is not checkmate and after 48. Ka1, the move 48. ... Qc1 is not checkmate! So after my opponent played 48. ... Bf2, I was able to continue but this time I saw I could win another way (for sure) by playing 49. Rh8+, Kd7 50 Qd8#.

This type of network bug and cutting short my move seemed to happen in an earlier game too, but now I do not remember the details to be sure. But definitely, here is a drag and drop problem of the software which needs to be fixed. I cannot say I enjoyed this game even if I won (just more relieved), but upset that it mistook my moves at least twice.

In my recent game online, while trying to drag and drop a piece (actually, first when trying move my bishop and then later in the game my queen in the next incidence), there was what looked like a connection error or bug causing a move to be made which I did not want or do. My network connection at the time seemed very suspicious as my busy icon was spinning while I grabbed a queen. But before I could actually finish doing it, the program just went ahead a made a move for me, and then when I tried completing my original move, it appeared as a pre-move for my next move (a move of my queen twice in a row). https://lichess.org/IwweJsV3brVB BUG INCIDENCE #1: If you go to the game to move 19 where Black plays a5, the move I wanted to make was 20. Be1 ; instead after trying to drag the bishop to e1, the Lichess online software somehow executed the move 20. Bf2, which makes no sense - though it might appear as a mouse slip - it was not. I still had possession of the bishop. BUG INCIDENCE #2: This same problem with drag and drop occurred later in the game with my queen. After move my opponent played 46. ... Ba6 , I could clearly see his intention to play 47. ... Bd3 + and although dangerous looking as it seems, it still would not be a problem since (a) my queen was already protecting from a Bd3+ by Black and (b), I could see the upcoming sequence tactic I had was favorable with a check with option to always retreat my rook back to the 3rd rank protecting against Black's move Bd3+. Hence, I played to make to move 47. Qg8+ K-moves to be followed by 48. Qxf7+ etc! Instead, the software placed (dropped!) my queen to g5, 47. Qg5. Horror. This allowed the move 47. ... Bd3+ and fortunately, this is not checkmate and after 48. Ka1, the move 48. ... Qc1 is not checkmate! So after my opponent played 48. ... Bf2, I was able to continue but this time I saw I could win another way (for sure) by playing 49. Rh8+, Kd7 50 Qd8#. This type of network bug and cutting short my move seemed to happen in an earlier game too, but now I do not remember the details to be sure. But definitely, here is a drag and drop problem of the software which needs to be fixed. I cannot say I enjoyed this game even if I won (just more relieved), but upset that it mistook my moves at least twice.

Sounds like your mouse is busted. It's sometimes possible to fix (google your mouse model + "click problem"), or you might need a new one.

In the meantime you may want to click on the start/end squares rather than click and drag so you don't need to worry about the piece being dropped prematurely.

Sounds like your mouse is busted. It's sometimes possible to fix (google your mouse model + "click problem"), or you might need a new one. In the meantime you may want to click on the start/end squares rather than click and drag so you don't need to worry about the piece being dropped prematurely.

#2 Indeed, I see similar things using my mouse which sometimes accidentally releases the button.

#2 Indeed, I see similar things using my mouse which sometimes accidentally releases the button.

Cyanfish, thanks for your suggestion on using the click start/end squares when using the mouse. But I rather suspect the problem was not with the mouse itself since before these incidences (previous days and other games), it hadn't happened like this plus I'm using a simple hardwired, non-wireless mouse - but maybe that could be causing a problem if I ever had cases where the mouse wire was stuck under the keyboard and got stuck; but I'm not remembering any such problem when those incidences occurred above. Anyways, I'll try the click start /stop method more often when making moves. Thanks.

Cyanfish, thanks for your suggestion on using the click start/end squares when using the mouse. But I rather suspect the problem was not with the mouse itself since before these incidences (previous days and other games), it hadn't happened like this plus I'm using a simple hardwired, non-wireless mouse - but maybe that could be causing a problem if I ever had cases where the mouse wire was stuck under the keyboard and got stuck; but I'm not remembering any such problem when those incidences occurred above. Anyways, I'll try the click start /stop method more often when making moves. Thanks.

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