@chuigda said in #4:
> When you're solving puzzle, you know there's an answer to that puzzle, and then you start carefully selecting candidate moves and then calculate them. However in real games sometimes you cannot easily figure out whether there's a tactic. You may play a move without considering alternatives, without calculating in depth, or blunder due to some tunnel-visioned calculation (for example you capture your opponent's queen but then got checkmated). Thus when you see a position in puzzle training you may be able to solve it, but in a real game you may not play the best move. Thus puzzle rating tends to be higher than game rating.
Problem is, my puzzle rating is less than game rating.
> When you're solving puzzle, you know there's an answer to that puzzle, and then you start carefully selecting candidate moves and then calculate them. However in real games sometimes you cannot easily figure out whether there's a tactic. You may play a move without considering alternatives, without calculating in depth, or blunder due to some tunnel-visioned calculation (for example you capture your opponent's queen but then got checkmated). Thus when you see a position in puzzle training you may be able to solve it, but in a real game you may not play the best move. Thus puzzle rating tends to be higher than game rating.
Problem is, my puzzle rating is less than game rating.