@Chessty_McBiggins You miss the fact that what the computer plays is not always the strongest move. There's a very specific issue with computers that people are talking about.
Imagine we have a position where there's only one tactical idea. But it leads to an incredibly complex series of moves that culminates in an amazing mate in 15. Well you make the first move of the combination, really not sure if you've got it completely solved - but you at least see the general ideas and themes.
And the computer's response? It immediately gives you its queen, rook, and knight - for 100% free.
Why? The computer sees that if it doesn't give all of its material, it loses to the amazing mate in 15, and so it plays to prolong the game. But in the process of this, it plays vastly worse. There's no player that will ever lose after being given queen, rook, and knight odds but from the computer's perspective it's better than allowing the mate in 15.
You should of course never hope your opponent will play something less than the best move, but given the choice of a position where you lose 100% of the time and another where you lose something less than 100% - you should always go with the latter. Unfortunately, computers are not yet able to do this and will always choose the former if it prolongs the game.