@Toadofsky
It's a lot simpler than that.
1) problem: playing rapid and classical in an arena format doesn't make sense. Those are, at best, blitz tournaments.
2) solution: use a swiss format instead.
Asking people who request a swiss format to write the code for it is thoroughly unreasonable: we don't require proof that it would work, since there are many existing implementations. As said: there have been working existing implementations since the mid 90's. (FICS and ICC both had/have working implementations.)
And the swiss format itself needs to further argument. It would definitely solve the problem of players requesting it. (Most of whom aren't software developers.)
I'd say that "write the code yourself" is the worst possible way of ignoring your users.
It begins with convincingly saying "yes, we really want this to happen!" Looking for skilled coders to write it is step 2. But that will never happen as long as we pretend there is no problem or that it can't reasonably be solved.
It's a lot simpler than that.
1) problem: playing rapid and classical in an arena format doesn't make sense. Those are, at best, blitz tournaments.
2) solution: use a swiss format instead.
Asking people who request a swiss format to write the code for it is thoroughly unreasonable: we don't require proof that it would work, since there are many existing implementations. As said: there have been working existing implementations since the mid 90's. (FICS and ICC both had/have working implementations.)
And the swiss format itself needs to further argument. It would definitely solve the problem of players requesting it. (Most of whom aren't software developers.)
I'd say that "write the code yourself" is the worst possible way of ignoring your users.
It begins with convincingly saying "yes, we really want this to happen!" Looking for skilled coders to write it is step 2. But that will never happen as long as we pretend there is no problem or that it can't reasonably be solved.