well you can go to the bathroom if you can cope with 2 minutes less on the clock, but you shouldn't lose connection
@ShockIsPlayerGood
"What happens is you get disconnected your browser/you didn't not realize your opponents time ticks down and hits 0 when that happens it sends a message to lichess that reconnects you to reveal the truth that you were disconnected and therefore lost on time." -for_cryingout_loud
only difference is your opponents claims victory instead of you running out of time
Now with regards to people letting there time run out they stay at the bored until they run out of time lichess gives them this time to think if they loose all there time they get warned and punished note you cant see the punishment meaning you can't make assumptions on if it is working.
"What happens is you get disconnected your browser/you didn't not realize your opponents time ticks down and hits 0 when that happens it sends a message to lichess that reconnects you to reveal the truth that you were disconnected and therefore lost on time." -for_cryingout_loud
only difference is your opponents claims victory instead of you running out of time
Now with regards to people letting there time run out they stay at the bored until they run out of time lichess gives them this time to think if they loose all there time they get warned and punished note you cant see the punishment meaning you can't make assumptions on if it is working.
@for_cryingout_loud said in #12:
> @ShockIsPlayerGood
>
> "What happens is you get disconnected your browser/you didn't not realize your opponents time ticks down and hits 0 when that happens it sends a message to lichess that reconnects you to reveal the truth that you were disconnected and therefore lost on time." -for_cryingout_loud
>
> only difference is your opponents claims victory instead of you running out of time
>
> Now with regards to people letting there time run out they stay at the bored until they run out of time lichess gives them this time to think if they loose all there time they get warned and punished note you cant see the punishment meaning you can't make assumptions on if it is working.
.
That's not the most common scenario.
What happens all the time in slow chess is this:
- Player is getting checkmated by force.
- Playet has one legal move
- Player has 15 minutes on the clock
- Player lets their time run down to under a minute, then plays the move with 30 seconds left in hopes that the other player has left the game and they can win on time.
That's the strat. It has happened to me several times and has almost worked a couple times. Lichess does absolutely nothing about this because they didn't literally run their clock to zero, but played the 1 legal move with a few seconds left.
There is nothing to "think about" when you have one legal move. Lichess should just auto play the move after a minute or so.
Lichess allows this behaviour, but doesn't allow you to lose your connection for a couple minutes at the beginning of a slow game when the position is even. That makes no sense. Losing your connection should t be punishable by anything other than the time you lost.
On the other hand, imo the first scenario should get the player banned for life.
> @ShockIsPlayerGood
>
> "What happens is you get disconnected your browser/you didn't not realize your opponents time ticks down and hits 0 when that happens it sends a message to lichess that reconnects you to reveal the truth that you were disconnected and therefore lost on time." -for_cryingout_loud
>
> only difference is your opponents claims victory instead of you running out of time
>
> Now with regards to people letting there time run out they stay at the bored until they run out of time lichess gives them this time to think if they loose all there time they get warned and punished note you cant see the punishment meaning you can't make assumptions on if it is working.
.
That's not the most common scenario.
What happens all the time in slow chess is this:
- Player is getting checkmated by force.
- Playet has one legal move
- Player has 15 minutes on the clock
- Player lets their time run down to under a minute, then plays the move with 30 seconds left in hopes that the other player has left the game and they can win on time.
That's the strat. It has happened to me several times and has almost worked a couple times. Lichess does absolutely nothing about this because they didn't literally run their clock to zero, but played the 1 legal move with a few seconds left.
There is nothing to "think about" when you have one legal move. Lichess should just auto play the move after a minute or so.
Lichess allows this behaviour, but doesn't allow you to lose your connection for a couple minutes at the beginning of a slow game when the position is even. That makes no sense. Losing your connection should t be punishable by anything other than the time you lost.
On the other hand, imo the first scenario should get the player banned for life.
@SamanyayGhosh said in #10:
> I also get if you want to remove this feature victory claim?
I'm saying that it's pretty easy to tell the difference between actual rage quit situations vs you just disconnected for a minute through no fault of your own.
> I also get if you want to remove this feature victory claim?
I'm saying that it's pretty easy to tell the difference between actual rage quit situations vs you just disconnected for a minute through no fault of your own.
I wish I had this kind of problems... *sigh*
@Cedur216 said in #11:
> well you can go to the bathroom if you can cope with 2 minutes less on the clock, but you shouldn't lose connection
What difference does it make?
If it takes five minutes to play a move, what difference is it to the opponent if you are "connected" or not? Five minutes is five minutes. There is no reason for lichess to care at all about connection status, especially when it's not reliable
> well you can go to the bathroom if you can cope with 2 minutes less on the clock, but you shouldn't lose connection
What difference does it make?
If it takes five minutes to play a move, what difference is it to the opponent if you are "connected" or not? Five minutes is five minutes. There is no reason for lichess to care at all about connection status, especially when it's not reliable
How is Lichess supposed to know that you're going to come back?
@Cedur216 said in #17:
> How is Lichess supposed to know that you're going to come back?
Why should Lichess care if you're going to come back or not? It's your clock and your time... I don't understand all this nonsense about "won" or "lost" positions which distracts from the main point that both players agreed upon a clock setting, so why should Lichess be different from Chess.com or ICC or FICS or other servers which honor that agreement?
> How is Lichess supposed to know that you're going to come back?
Why should Lichess care if you're going to come back or not? It's your clock and your time... I don't understand all this nonsense about "won" or "lost" positions which distracts from the main point that both players agreed upon a clock setting, so why should Lichess be different from Chess.com or ICC or FICS or other servers which honor that agreement?
@ShockIsPlayerGood said in #14:
> I'm saying that it's pretty easy to tell the difference between actual rage quit situations vs you just disconnected for a minute through no fault of your own.
There is a fourm post that went over that issue really nicely will edit this when i find it
> I'm saying that it's pretty easy to tell the difference between actual rage quit situations vs you just disconnected for a minute through no fault of your own.
There is a fourm post that went over that issue really nicely will edit this when i find it
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