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list the reasons why to disconnect every two moves?

@Bad_Reputation #9 -- If you play against an opponent who constantly disconnects, you should report that person. Link to the game (once completed), and then provide a brief explanation, something like: "Every move, or every other move, this person was disconnecting, and the count-down to claim victory appeared through out the game. It was very distracting."
@SJCVChess switching tabs does not cause disconnection. To disconnect you have close the tab. Which is unlikely behaviour other than those who close the tab instead of resigning but thats another problem. Losing internet connection is more common. Whats the point reporting they only lose time in the disconnections.
@petri999 #13 -- Switching tabs does not cause an internet disconnect. Okay. Makes perfect sense. On the other hand, player connecting and disconnecting from a game, ability to "claim victory," and "disconnecting" (or switching tabs, or losing focus) after every move, or every other move, or regularly throughout a game...

"Whats the point reporting they only lose time in the disconnections."

The point is that a person can "disconnect" (in terms of switching tabs, or losing browser focus) to use another window (or tab) to analyze the game. (This observation was already covered.) There is no "loss of time" if less time can be spent looking elsewhere for assistance mid-game.

Let me put this in simple terms: As a programmer, while I am not a front-end web developer, I have spoken with front-end developers about issues, such as timing out (i.e. when a timeout decision comes from a database of last known focus or activity on a web page). My response to my colleagues, is that the form state is saved from the last known activity (based upon the API), and users can resume the form. But, after x-minutes of lost focus and inactivity, a browser session is automatically logged-out, and the page blanked with notification about the timed-out session. The basic rationale behind such decisions is security (i.e. in the financial world, you don't want someone to wake a computer and see another person's financial information on an incomplete form, let alone allow continued editing or review, etc).

Point being: Tracking user behavior is typical/standard. I can only assume it is an especially helpful helpful tactic in cheat detection, such as on gaming websites (like LiChess). Reports only reinforce known user behavior; such as bring it to the attention of administrators to review, etc. (Bad for people who disconnect; helpful for administrators in review and making decisions.)

My "conservative" measure when someone's little green dot blinks regularly during a game (especially if the person's dot blanks out for a couple of seconds, then comes back with a series of strong moves) ... my reaction is to report the game.

I can't control what is done with the report, but I can try to be helpful if I suspect illicit behavior on the part of other users. And, long-term, this likely helps improve the situation, such as for other users. Or I could be indifferent and the neglect allows someone to continue being abusive and other players to be negatively impacted.

So, yes, if someone "disconnects," little green light on connection regularly goes blank -- I report this. Especially if I see the "claim victory" condition appear, and then the person suddenly reconnects within the time-frame (sometimes disconnecting again without making a move, only to return after a second round of waiting to "claim victory").
Hmmmm..... maybe it's because your phone is a Nokia. Who uses Nokia phones these days?
https://media.giphy.com/media/GcDtLf4RAdiRG/giphy.gif

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