@Toadofsky
> 1. Flood-fill whether either player can capture a piece; if so, it is very likely the attacker can checkmate
Example: both sides can capture, but neither can checkmate (if I understand correctly)
> 1. Flood-fill whether either player can capture a piece; if so, it is very likely the attacker can checkmate
Example: both sides can capture, but neither can checkmate (if I understand correctly)