@Maradon1977 depth is not the thing here node is not depth its a measure of cpu power
@for_cryingout_loud said in #11:
> @Maradon1977 depth is not the thing here node is not depth its a measure of cpu power
I just want to clearly understand situation, sorry. CA calculates fixed amount of nodes (so, it is not dependent on computer power) and in some positions this value may not be enough to find mate in 5?
> @Maradon1977 depth is not the thing here node is not depth its a measure of cpu power
I just want to clearly understand situation, sorry. CA calculates fixed amount of nodes (so, it is not dependent on computer power) and in some positions this value may not be enough to find mate in 5?
@Maradon1977 fixed number of nodes for the whole game then the parts of the game get weighed and assigned x ammount of the budget sometimes it does not go deep enough fixing this is not easy
@for_cryingout_loud said in #13:
> @Maradon1977 fixed number of nodes for the whole game then the parts of the game get weighed and assigned x ammount of the budget sometimes it does not go deep enough fixing this is not easy
That's ok. Thank you.
> @Maradon1977 fixed number of nodes for the whole game then the parts of the game get weighed and assigned x ammount of the budget sometimes it does not go deep enough fixing this is not easy
That's ok. Thank you.
This topic has been archived and can no longer be replied to.