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Lichess analysis got terrible

It takes a very long time to analyse. Sometimes you need to reload the page to see the result. In studies you have to click the button several times. The limit often ends before 40 games. Evaluation is often incorrect, too high. On the forum there are threads with analysis errors such as this one: lichess.org/forum/lichess-feedback/bug-in-analysing
WTF with lichess analisys now? Everything was fine earlier.
@AquilaReale64 certain analysis cost more like imported games or other peoples.

Also the long time to analyse and need to refresh sounds like a bad connection just click then refresh should work

Now accuracy is not the best and lichess agrees with that they just need a better formula for it.

If you talking about centi pawn then how did you determine its not accurate
no it's quite sufficient, there just sire bug appeared , where need to reload page , because it's loaded incorrectly in Chrome, but Analysis is Ok, it can't be actually go wrong all of sudden
@for_cryingout_loud Thanks for your reply.
I didnt know that certain analysis cost more like imported games or other peoples. Well, maybe I'll have to check it out. I've noticed that the analysis works fast in the morning. It depends on the demand. About the incorrect evaluation: after analyzing on the chart and near the moves, the evaluation is too high. For example +7, but when you turn on the engine it says +3. Or +3.2 turns into +1.7 if you let the engine think. There are many such cases.
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@AquilaReale64 said in #6:
> @for_cryingout_loud Thanks for your reply.
> I didnt know that certain analysis cost more like imported games or other peoples. Well, maybe I'll have to check it out. I've noticed that the analysis works fast in the morning. It depends on the demand. About the incorrect evaluation: after analyzing on the chart and near the moves, the evaluation is too high. For example +7, but when you turn on the engine it says +3. Or +3.2 turns into +1.7 if you let the engine think. There are many such cases.

This is the horizon effect you can only see until the horizon and thus it seems +7 until you are higher(deeper) and can see further.
Now lichess works with nodes per move not depth meaning sometimes the analysis does not go deep enough.
Increasing the node limit puts alot of strain on the fish network which is made up from users who want to help hosting.
Allowing users to do analysis locally has been suggested before but the point is it might take a while or forever on slow hardware

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