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"Feedback chess" - We miss out on technology!

I have had an idea of revolutionizing chess analysis and chess improvement. I think we are really missing out on a lot of what technology could give us. (Sorry for my bad english)

I myself have analysed tons of my own games, only to realise that most often it was just one or two moves that were worth looking at. Why waste so much time analysing games afterwards if it is all about one blunder sometimes or a couple mistakes?

I would love a gamemode, where it is possible that stockfish evaluates the move that had just been played immediately (in long classical games only) - and gives back "green" for ok "yellow" for mistake and "red" for blunder and immediately showing what other move would have been better. Small inaccuracies won't be showed as humans will always do them.

Now I could pay a developer to write that for me, but honestly, why? I think this feature would be such enrichment for ALL of us! Most of all beginners could profit, but also players on higher levels. If I knew how to code this, I would - unfortunately I don't. I am already very busy with my current project too (blog).

Now why do I think this is good? - because this is a proven scientific method of changing how the brain works and forcing it to learn - immediately getting feedback and showing the brain "good" or "no" - something it can interpret much better than following random arrows on the board. Most of the time, people are capable of understanding themselves what they have done wrong, but at least someone has to point it out. Due to the Corona pandemic it is unlikely that chess clubs and chess teachers in real life can train people and also tbh most people don't have much money or time to do that anyway - so why don't we use technology to be the one standing behind us and friendly pointing out an error we have made?

What is your opinion about this? And is there a capable developer who would write this for us or does this maybe even exist somewhere on a site already? Most likely this will not be implemented in lichess, because so much analysis would overload the servers.
How is that different from what the computer analysis give you? For each move, it says whether it's a blunder, mistake or accuracy. It says what it think is the better move. And for each position, it evaluate what it's worth -- the difference between the position before and after the move give you an indication how well your move was.
@Abigail-III yes but not during the game! The brain would learn the best if it had the chance to IMMEDIATELY receive confirmation or punishment - that is how conditioning works.
#3 it definitely wouldnt be a competitive variant because if you miss a move that traps a queen and they miss it too you know what the move is
It does seem like an interesting idea. Perhaps it could give a little message as to why it was a bad/good move.
Sounds like outside interference / cheating - for example if you play ...a6?? to stop Nb5 and the engine comment is that Qxh2# is better, how fun would that be?

I agree that the auto-analysis is a bit much sometimes - if you're +5 or -5 who cares if you could get +6 or avoid -7 ... But maybe it helps with cheater detection or something.

Btw, there is some kind of project called "decode chess" that's trying to use AI to comment games more usefully for a human. I was considering signing up for it a while back, but they wanted to claim the copyright for every game & position you upload, which sounded very strange. I don't think you can claim copyright for chess moves or positions, and rightly so.

Anyway, it would be interesting if lichess tried something AI inspired sometime in the future. :)
@turtleleo77 definity! You are right, that appears to be a problem! Well we could make it for games against stockfish only or for casual training games only. This is not suitable for competetive rated games, you are right!

@Tiger_77 Messages are not possible from an engine that thinks in 0's and 1's - for what you mean there are artificial intelligence projects that do that. What I mean is just a green or red light and maybe an arrow.
Sometimes the computer gives the best move but is risky. Other times it might be the best move but as a human it does't make sense. But on tactical moves it helps can help because it can count for much longer.
@DonTomaso I know the Decode Chess project, but that is not what I mean and need at the moment. Indeed, that is very strange - for what I have heard it is not legal to claim copyrights on chess moves. It has been tried by former world champions, they lost their cases.

I am thinking of something like Decode Chess, but I don't think we need explanations. All we need is a constant feedback and I am very confident that it would improve our chess more drastically. Of course this could be just an optional feature or training platform for once in a while. I think this idea is something very future orientated.

I really hope someone would know how to do that with minimum costs and time involved. There has to be a simple solution for this? After all, we already have the stockfish engine. All we would need is to turn it on - but restrict future predictions - and only turn it on for past moves. There has to be an extra game mode for it tho. Otherwise this would be cheating. I can't just analyse correspondence games with stockfish, while my opponent does not - that would be completely unfair - even in unrated games. Also opening up additional sites is time consuming. I think a short green light indicating the move was good would be really great. Maybe we could even add a blue light for brilliant moves or something like queen sacs that work.

I really hope someone would support this idea - not in 10 years - but now. We already have all the technology needed.
Yeah I kinda dig this idea as well. It's like having a coach watching and commentating your game in real-time. It's not going to be competitive for sure, but it would be an awesome learning tool.

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