... there seem to be some cases, where, say with 8 seconds left on the clock in a _decent_ position, the opponent plays an unexpected move, and by the time one has worked out s/he was just trying to confuse you so as to flag, it works! To add insult to injury, the system then threatens a ban due to letting the clock run down instead of resigning.
Should such a warning only come up if the move takes over 20 seconds, say, (or proportional to the time-control of the game), and if you have the processing power, if the computer valuation (only in qualifying scenarios, of course) is under -5.0, for example?
Should such a warning only come up if the move takes over 20 seconds, say, (or proportional to the time-control of the game), and if you have the processing power, if the computer valuation (only in qualifying scenarios, of course) is under -5.0, for example?