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[Bug] Ratings for Puzzles can be cheatable ?

@thibault
What if somebody train a group of 7-10 old kids and give them lichess puzzles to train tactics and measure their level. For some kids self control is hard skill at that age. This ability to cheat creates mess in training process.
Is there any real reason why somebody need link to the game before he make a move or clicked 'show solution'?
Please please please make this functional at least at the level of account settings.
Kids these days are familiar with computer usage. They could anonymously open the same puzzle URL in a second browser and "give up" to view the solution, or even write/download a script to automatically do something like that. Or they might search Google for tools for automatically playing "the best" chess move and use one of those tools, instead of clicking on game URLs and scrolling through a move list for the same position.

If you're trying to assess the skill level of kids, don't leave them unsupervised.
@sntsh
I suggest applying Toscani's answer and making puzzle profile

lichess.org/forum/lichess-feedback/bug-ratings-for-puzzles-can-be-cheatable-?page=2#14

What do you think ?

@Toadofsky

If the "From game" link is pressed it should not permit the users puzzle rating to increase for that puzzle. It's like getting the answers to an exam and getting credits for it. --by Toscani (#19 comment)
lichess.org/forum/lichess-feedback/bug-ratings-for-puzzles-can-be-cheatable-?page=2#19
@Breaking-Limits I think puzzles profile with yours detailed statistics is useless, because of variability of this data, you have to solve hundreds of puzzles per day to not get fooled by randomness of puzzles and your mood. I'm good with just one value (rating).
I suggested to develop puzzles filters so we can train defined sides of the game lichess.org/forum/lichess-feedback/filter-for-puzzles#1

@Toadofsky
There is a cost of cheating and only 1-5 of 100 kids will use analytical board or script, but 30 of 100 will make one click to the game.
I asked if there is any reason to have this feature and got no answer except better performance in loading pages. But performance is matter of code and technology and it shouldn't create illogical functionality. I still insist that this functionality is irrational, unhealthy. In every game when you give up and chose to show right answer you are punished or at least don't get points. Puzzles is a game too for many people here.
Maybe somebody can present workaround on how can we disable this link in Firefox or Chrome using Adblocker, Greasemonkey or any other tool?
Solved by blocking this element with AdBlocker.
Yeah also works with uBlock by "blocking this element".

Edit: As soon as you go onto the next puzzle though you are able to press the link for that puzzle so it doesn't really work.

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