FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/ffEVxQHw"]
[Date "2025.11.10"]
[White "fghjkl32"]
[Black "Some7Player"]
[Result "0-1"]
[GameId "ffEVxQHw"]
[UTCDate "2025.11.10"]
[UTCTime "15:45:44"]
[WhiteElo "1922"]
[BlackElo "1568"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+85"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... e6 { [%eval -1.61] } 2. Ba3 { [%eval -1.37] } 2... Bxa3 { [%eval -2.22] } 3. Nxa3 { [%eval -0.67] } 3... Qg5?! { (-0.67 → -0.11) Inaccuracy. Qh4 was best. } { [%eval -0.11] } (3... Qh4 4. Nb5 Qxh2 5. Nxc7 Qxc7 6. Rxh7 Rxh7 7. f4 Qxc2 8. Qxc2) 4. Nb5 { [%eval -0.24] } 4... Qxg2 { [%eval -0.12] } 5. Nxc7? { (-0.12 → -1.56) Mistake. Bxg2 was best. } { [%eval -1.56] } (5. Bxg2 a6 6. Nxc7 b6 7. Bxa8 d5 8. Nxa6 Bxa6 9. Bxd5 exd5) 5... Qxf1?! { (-1.56 → -0.46) Inaccuracy. Qxg1 was best. } { [%eval -0.46] } (5... Qxg1 6. Rxg1) 6. Nxa8?? { (-0.46 → -6.69) Blunder. Nxe6 was best. } { [%eval -6.69] } (6. Nxe6 dxe6) 6... Qxe2 { [%eval -2.17] } 7. Kxe2?? { (-2.17 → -8.07) Blunder. Nxe2 was best. } { [%eval -8.07] } (7. Nxe2 a5) 7... b6?? { (-8.07 → -0.39) Blunder. a5 was best. } { [%eval -0.39] } (7... a5 8. b4 axb4 9. Qb1 e5 10. Qxb4 b6 11. Nxb6 Bb7 12. Nxd7 Kxd7 13. Qxb7) 8. Nxb6 { [%eval -0.21] } 8... axb6 { [%eval -0.36] } 9. Nh3?! { (-0.36 → -0.92) Inaccuracy. Ke3 was best. } { [%eval -0.92] } (9. Ke3 Kd8 10. Qg4 Nh6 11. Qxe6 dxe6 12. Rf1 Nd7 13. Ne2 Kc7 14. Kd3) 9... Ba6?? { (-0.92 → Mate in 10) Checkmate is now unavoidable. Ne7 was best. } { [%eval #10] } (9... Ne7 10. Kf3 Rf8 11. Ng1 Nf5 12. Ne2 Nd4 13. Nxd4 Bb7 14. Nxe6 Bxf3 15. Qxf3) 10. Qc1?? { (Mate in 10 → -1.21) Lost forced checkmate sequence. Qb1 was best. } { [%eval -1.21] } (10. Qb1 Bxe2 11. c4 Bxc4 12. Qxh7 Rxh7 13. bxc4 Rxh3 14. Rhc1 Rxh2 15. Rc3 Rxf2) 10... Bxe2 { [%eval -1.53] } 11. f3 { [%eval -1.46] } 11... Bxf3 { [%eval -1.29] } 12. Ng1?! { (-1.29 → -2.45) Inaccuracy. Nf2 was best. } { [%eval -2.45] } (12. Nf2 Bxh1 13. Qxh1 Nc6 14. Qxc6 dxc6 15. b4 Ne7 16. b5 cxb5 17. Rh1 Kd7) 12... Bxh1 { [%eval -2.44] } 13. Nf3? { (-2.44 → -4.60) Mistake. Qd1 was best. } { [%eval -4.6] } (13. Qd1 Ne7) 13... Bxf3 { [%eval -4.33] } 14. Qd1 { [%eval -5.07] } 14... Bxd1 { [%eval -5.87] } 15. Rxd1 { [%eval -5.73] } 15... Nh6 { [%eval -5.7] } 16. b4 { [%eval -5.74] } 16... Ke7 { [%eval -6.11] } 17. Ra1 { [%eval -6.92] } 17... Rf8 { [%eval -5.94] } 18. b5 { [%eval -7.69] } 18... d6 { [%eval -7.4] } 19. c4? { (-7.40 → Mate in 10) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-10] } (19. Rd1 f5) 19... Nc6 { [%eval #-10] } 20. bxc6 { [%eval #-9] } 20... Kd7 { [%eval #-9] } 21. cxd7 { [%eval #-8] } 21... Re8?? { (Mate in 8 → 0.76) Lost forced checkmate sequence. b5 was best. } { [%eval 0.76] } (21... b5 22. cxb5 Re8 23. dxe8=Q Ng4 24. Qxe6 Nxh2 25. Qxf7 d5 26. Qxd5 h5 27. Qxh5) 22. dxe8=B?? { (0.76 → Mate in 7) Checkmate is now unavoidable. dxe8=K was best. } { [%eval #-7] } (22. dxe8=K) 22... Nf5 { [%eval #-7] } 23. Bxf7 { [%eval #-6] } 23... b5?? { (Mate in 6 → 2.13) Lost forced checkmate sequence. Nh6 was best. } { [%eval 2.13] } (23... Nh6 24. Bxe6 b5 25. cxb5 d5 26. Bxd5 Nf7 27. Bxf7 h5 28. Bxh5 g6 29. Bxg6#) 24. Bxe6 { [%eval 2.84] } 24... bxc4 { [%eval 2.53] } 25. Bxf5?? { (2.53 → Mate in 4) Checkmate is now unavoidable. Bxc4 was best. } { [%eval #-4] } (25. Bxc4 d5) 25... d5 { [%eval #-4] } 26. Bxh7 { [%eval #-3] } 26... g6 { [%eval #-3] } 27. Bxg6 { [%eval #-2] } 27... c3 { [%eval #-2] } 28. dxc3 { [%eval #-1] } 28... d4 { [%eval #-1] } 29. cxd4# { Game ends by variant rule. } 0-1