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[Event "Bullet Antichess Arena"] [Site "https://lichess.org/fbI7qjiP"] [Date "2024.03.14"] [White "domi2103"] [Black "engineerTB"] [Result "1-0"] [UTCDate "2024.03.14"] [UTCTime "14:49:52"] [WhiteElo "1363"] [BlackElo "1962"] [WhiteRatingDiff "+39"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 g6 2. f3?? { (0.06 → -2.07) Blunder. c4 was best. } (2. c4 c6 3. Qb3 b5 4. Qxb5 cxb5 5. cxb5 Ba6 6. bxa6 Nxa6) 2... b5?? { (-2.07 → 0.55) Blunder. e6 was best. } (2... e6 3. b4) 3. b3? { (0.55 → -0.71) Mistake. h3 was best. } (3. h3 c5) 3... c6?! { (-0.71 → 0.23) Inaccuracy. c5 was best. } (3... c5 4. g4) 4. c4? { (0.23 → -1.05) Mistake. d3 was best. } (4. d3 Qa5) 4... bxc4 5. bxc4 d5?! { (-0.84 → 0.04) Inaccuracy. a5 was best. } (5... a5 6. Kf2 d5 7. cxd5 Qxd5 8. a4 Qxd2 9. Nxd2 e5 10. h3 Bxh3 11. Bxh3 e4 12. fxe4) 6. cxd5 cxd5 7. e4 dxe4 8. fxe4 Qxd2 9. Qxd2?? { (-1.21 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } (9. Kxd2 Bh3 10. Bxh3 f5 11. Bxf5 gxf5 12. exf5 e6 13. fxe6 Ne7 14. Qh5 Nd7 15. Qxh7 Rxh7) 9... Bh3 10. Bxh3 e6?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. g5 was best. } (10... g5 11. Qxg5 Nh6 12. Qxh6 Bxh6 13. Bxh6 f5 14. Bxf5 Kf8 15. Bxf8 Rxf8 16. Bxh7 Rf3 17. Nxf3) 11. Bxe6 fxe6 12. Qh6?? { (Mate in 9 → 0.59) Lost forced checkmate sequence. Qb4 was best. } (12. Qb4 Bxb4 13. h4 Bxe1 14. Rh2 Bxg3 15. Rd2 Bxh4 16. Rf2 Bxf2 17. Na3 Bxg1 18. Be3 Bxe3) 12... Nxh6? { (0.59 → 1.97) Mistake. Bxh6 was best. } (12... Bxh6 13. Bxh6) 13. Bxh6 Bxh6 14. Kd2?? { (2.04 → -0.52) Blunder. Nc3 was best. } (14. Nc3) 14... Bxd2 15. Nxd2 Rf8 16. Ndf3?? { (-0.21 → Mate in 8) Checkmate is now unavoidable. Rf1 was best. } (16. Rf1 Rxf1) 16... Rxf3 17. Nxf3 g5 18. Nxg5 Nc6 19. Nxh7 Kf8?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Na5 was best. } (19... Na5 20. Rae1 Rb8 21. Nf8 Kxf8 22. g4 Rb1 23. Rxb1 Nb7 24. Rxb7 e5 25. Rxa7 Ke7 26. Rxe7#) 20. Nxf8 Rxf8 21. Rhf1?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. e5 was best. } (21. e5 Nxe5 22. g4 Nxg4 23. a4 Nxh2 24. Rxh2 Re8 25. a5 Rh8 26. Rxh8 e5 27. a6 e4) 21... Rxf1 22. Rxf1 Ne7 23. Rf5 Nxf5?? { (0.00 → Mate in 9) Checkmate is now unavoidable. exf5 was best. } (23... exf5 24. exf5 Nxf5 25. h3 Nxg3 26. h4 Ne4 27. h5 a5 28. a4 Nd6 29. h6 Ne8 30. h7) 24. exf5 exf5 25. g4 fxg4 26. h4 gxh3 27. a4 h2 28. a5 h1=B 29. a6 Bb7 30. axb7 a5 31. b8=R a4 32. Rb3 axb3# { Game ends by variant rule. } 1-0