- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/fauRSiWq"] [Date "2025.06.10"] [White "JustAHarmlessDuck"] [Black "segoy_2000"] [Result "1-0"] [GameId "fauRSiWq"] [UTCDate "2025.06.10"] [UTCTime "20:43:20"] [WhiteElo "2575"] [BlackElo "2783"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-39"] [WhiteTitle "FM"] [WhiteFideId "2624893"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A04"] [Opening "Zukertort Opening: Sicilian Invitation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... c5 { [%eval 0.25] } { A04 Zukertort Opening: Sicilian Invitation } 2. b3 { [%eval -0.03] } 2... g6 { [%eval 0.15] } 3. Bb2 { [%eval 0.13] } 3... Nf6 { [%eval 0.22] } 4. c4 { [%eval 0.14] } 4... Bg7 { [%eval 0.19] } 5. g3 { [%eval 0.16] } 5... O-O { [%eval 0.19] } 6. Bg2 { [%eval 0.05] } 6... e6 { [%eval 0.21] } 7. d4 { [%eval 0.21] } 7... Qa5+ { [%eval 0.45] } 8. Nbd2 { [%eval 0.22] } 8... cxd4 { [%eval 0.51] } 9. Nxd4 { [%eval 0.48] } 9... d5 { [%eval 0.43] } 10. O-O { [%eval 0.49] } 10... Nc6 { [%eval 0.68] } 11. N2f3 { [%eval 0.29] } 11... Rd8 { [%eval 0.5] } 12. Qc1 { [%eval 0.33] } 12... Nxd4?! { (0.33 → 0.96) Inaccuracy. Bd7 was best. } { [%eval 0.96] } (12... Bd7 13. Nxc6 Bxc6 14. Ne5 Rac8 15. Qf4 Qc7 16. Nxc6 bxc6 17. Qxc7 Rxc7 18. Rad1) 13. Bxd4 { [%eval 0.97] } 13... dxc4 { [%eval 0.94] } 14. Qxc4?! { (0.94 → 0.34) Inaccuracy. bxc4 was best. } { [%eval 0.34] } (14. bxc4 Bd7 15. Qb2 Ne8 16. Bxg7 Nxg7 17. Qxb7 Rab8 18. Qe4 Be8 19. Rfc1 Rbc8) 14... Bd7 { [%eval 0.3] } 15. Bc3 { [%eval -0.17] } 15... Qb5 { [%eval 0.29] } 16. Qxb5 { [%eval -0.19] } 16... Bxb5 { [%eval -0.28] } 17. Nd4 { [%eval -0.34] } 17... Ba6 { [%eval -0.42] } 18. Rad1?! { (-0.42 → -1.14) Inaccuracy. Rfd1 was best. } { [%eval -1.14] } (18. Rfd1 Rac8 19. Bb2 Nd5 20. e3 Nc3 21. Bxc3 Rxc3 22. Rab1 Bxd4 23. Rxd4 Rxd4) 18... e5?! { (-1.14 → -0.37) Inaccuracy. Nd5 was best. } { [%eval -0.37] } (18... Nd5 19. Bb2 Rd7 20. Bh3 Nb4 21. a3 Nc2 22. Nxc2 Rxd1 23. Rxd1 Bxb2 24. Ne3) 19. Nf3 { [%eval -0.35] } 19... Bxe2 { [%eval 0.0] } 20. Rxd8+ { [%eval -0.05] } 20... Rxd8 { [%eval 0.0] } 21. Re1 { [%eval 0.03] } 21... Bxf3 { [%eval -0.03] } 22. Bxf3 { [%eval 0.0] } 22... Rd3 { [%eval -0.03] } 23. Re3 { [%eval 0.0] } 23... Rxe3 { [%eval 0.0] } 24. fxe3 { [%eval 0.0] } 24... e4 { [%eval -0.02] } 25. Bxf6 { [%eval -0.02] } 25... exf3 { [%eval -0.04] } 26. Bxg7 { [%eval -0.39] } 26... Kxg7 { [%eval -0.4] } 27. Kf2 { [%eval -0.65] } 27... Kf6 { [%eval -0.5] } 28. Kxf3 { [%eval -0.47] } 28... Ke5 { [%eval -0.46] } 29. e4 { [%eval -0.39] } 29... Kd4 { [%eval -0.5] } 30. Kf4 { [%eval -0.69] } 30... f6?! { (-0.69 → 0.06) Inaccuracy. h5 was best. } { [%eval 0.06] } (30... h5 31. b4) 31. g4 { [%eval 0.38] } 31... b5 { [%eval 0.45] } 32. h4 { [%eval 0.24] } 32... h6 { [%eval 0.22] } 33. h5 { [%eval 0.02] } 33... gxh5 { [%eval 0.01] } 34. gxh5 { [%eval 0.01] } 34... Kd3?? { (0.01 → 4.91) Blunder. b4 was best. } { [%eval 4.91] } (34... b4) 35. Kf5?? { (4.91 → 0.07) Blunder. b4 was best. } { [%eval 0.07] } (35. b4 Kd4 36. Kf5 a6 37. Kxf6 Kxe4 38. Kg6 Kd5 39. Kxh6 Kc4 40. a3 Kb3) 35... Ke3?? { (0.07 → 4.35) Blunder. b4 was best. } { [%eval 4.35] } { Black resigns. } (35... b4 36. Kg6) 1-0