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[Event "Atomic Shield Arena"] [Site "https://lichess.org/fJWimJoz"] [Date "2023.08.25"] [White "Auxin03"] [Black "lolqueen"] [Result "0-1"] [UTCDate "2023.08.25"] [UTCTime "20:58:22"] [WhiteElo "1757"] [BlackElo "1335"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+34"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 f6 2. Nd4?! { (2.34 → 1.41) Inaccuracy. Nc3 was best. } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 Bb4) 2... e6?? { (1.41 → 3.39) Blunder. Nh6 was best. } (2... Nh6 3. e3 Ng4 4. f4 b5 5. Nf5 e5 6. Bd3 e4 7. Ne7) 3. Nb5 Bb4?! { (2.81 → 3.85) Inaccuracy. Na6 was best. } (3... Na6 4. Nxa7 Nh6 5. h3 Nf5 6. e4 g6 7. Bb5 c6 8. exf5) 4. c3 c6 5. Nc7+ Kf8 6. cxb4 f5?! { (4.21 → 6.47) Inaccuracy. d6 was best. } (6... d6 7. d4 Na6 8. a3 b6 9. h4 Nh6 10. g4 Nc5 11. dxc5) 7. h4 g5 8. d4 gxh4?? { (6.30 → Mate in 8) Checkmate is now unavoidable. Na6 was best. } (8... Na6 9. a3 h5 10. b4 d5 11. e4 dxe4 12. Ne8 e5 13. Nc3 exd4 14. Qd6+ Qxd6 15. Bb2) 9. Bg5 Nf6 10. d5?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Bh6+ was best. } (10. Bh6+ Kg8 11. Bg7 Kf7 12. Nxe6#) 10... cxd5?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Ne4 was best. } (10... Ne4 11. f3 Nd2 12. Bxd8 Nxf1#) 11. Nc3?! { (Mate in 3 → 15.87) Lost forced checkmate sequence. Bh6+ was best. } (11. Bh6+ Kg8 12. Bg7 Nc6 13. Bxh8#) 11... Nc6?! { (15.87 → Mate in 3) Checkmate is now unavoidable. Ng4 was best. } (11... Ng4 12. f3) 12. Rxh7?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Bh6+ was best. } (12. Bh6+ Kg8 13. Bg7 d5 14. Bxh8#) 12... Nd4?! { (0.00 → 0.82) Inaccuracy. Ng4 was best. } (12... Ng4 13. Kd2 Ne3 14. Qa4 Na5 15. N3d5 Nb3+ 16. axb3 exd5 17. Rxa7 Kf7 18. Bxd8 Nxg2 19. b4) 13. e4 Nc2+?? { (1.91 → 6.92) Blunder. Ng4 was best. } (13... Ng4) 14. Ke2?? { (6.92 → Mate in 2) Checkmate is now unavoidable. Kd2 was best. } (14. Kd2 Kg8 15. Bh6 d5 16. exf5 e5 17. Qf3 Qf6 18. Qxf6 e4 19. Nxe4 Bg4 20. Nxa8 Ne3) 14... f4?? { (Mate in 2 → 6.04) Lost forced checkmate sequence. Ne3 was best. } (14... Ne3 15. Kd3 fxe4#) 15. f3?? { (6.04 → 0.76) Blunder. Kd2 was best. } (15. Kd2) 15... d5 16. N3b5 Ne3 17. Bxf4 dxe4?? { (1.16 → 13.36) Blunder. Ng4 was best. } (17... Ng4) 18. Qd7 Bxd7 19. Rd1 Nd5 20. Ke1?? { (13.18 → Mate in 2) Checkmate is now unavoidable. Nxa7 was best. } (20. Nxa7) 20... Ne3 21. Rd8+ Nxf1# { Game ends by variant rule. } 0-1