FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/f8iSCvbG"]
[Date "2023.11.29"]
[White "CaptainUnderpants007"]
[Black "LucasAmazing"]
[Result "0-1"]
[GameId "f8iSCvbG"]
[UTCDate "2023.11.29"]
[UTCTime "22:44:42"]
[WhiteElo "1158"]
[BlackElo "1010"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+49"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... e6 { [%eval 2.69] } 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } { [%eval 1.58] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } { [%eval 5.03] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. Qh5? { (5.03 → 2.73) Mistake. a4 was best. } { [%eval 2.73] } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... Qg5?? { (2.73 → 6.27) Blunder. Qf6 was best. } { [%eval 6.27] } (3... Qf6 4. Qxf7 Kxf7 5. b3 Qxf2 6. Kxf2 Nc6 7. Ba3 Bxa3 8. Nxa3) 4. Qxf7 { [%eval 6.23] } 4... Kxf7 { [%eval 6.84] } 5. h4?? { (6.84 → Mate in 14) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-14] } (5. Ne2 Qxe3 6. dxe3 a5 7. a4 Na6 8. Ra3 Bxa3 9. Nxa3 c5) 5... Qxe3 { [%eval #-14] } 6. fxe3 { [%eval #-13] } 6... g5 { [%eval #-14] } 7. hxg5 { [%eval #-13] } 7... h5?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Bb7 was best. } { [%eval #12] } (7... Bb7 8. Rxh7 Bxg2 9. Rxf7 Rh1 10. Rxf8 Rxg1 11. Rxg8 Rxe1 12. Rxb8 Rxc1 13. Rxa8 Rxc2 14. Rxa7) 8. gxh6?? { (Mate in 12 → 2.38) Lost forced checkmate sequence. Rxh5 was best. } { [%eval 2.38] } (8. Rxh5 Rxh5 9. g4 Rxg5 10. Nc3 Rxg4 11. d3 Rxg1 12. Kf1 Rxf1 13. Bd2 Rxa1 14. Ne4 Rxa2) 8... Rxh6?! { (2.38 → 3.24) Inaccuracy. Bxh6 was best. } { [%eval 3.24] } (8... Bxh6 9. Rxh6) 9. Rxh6 { [%eval 2.87] } 9... Bxh6 { [%eval 3.24] } 10. e4?? { (3.24 → 1.17) Blunder. a4 was best. } { [%eval 1.17] } (10. a4 Bxe3) 10... Bxd2 { [%eval 0.47] } 11. Kxd2 { [%eval 1.4] } 11... Ne7?? { (1.40 → 3.40) Blunder. a5 was best. } { [%eval 3.4] } (11... a5 12. Ke3) 12. Kd3 { [%eval 3.13] } 12... Nd5 { [%eval 3.79] } 13. exd5 { [%eval 4.02] } 13... exd5 { [%eval 4.34] } 14. Ke4?? { (4.34 → 0.21) Blunder. g4 was best. } { [%eval 0.21] } (14. g4) 14... dxe4 { [%eval -0.45] } 15. Nf3?! { (-0.45 → -1.33) Inaccuracy. Na3 was best. } { [%eval -1.33] } (15. Na3 d5) 15... exf3 { [%eval -1.44] } 16. gxf3 { [%eval -1.78] } 16... d6 { [%eval -0.76] } 17. Be3?? { (-0.76 → -2.93) Blunder. a4 was best. } { [%eval -2.93] } (17. a4) 17... Bg4? { (-2.93 → -1.51) Mistake. Nc6 was best. } { [%eval -1.51] } (17... Nc6 18. Bxa7) 18. Bxa7 { [%eval -1.69] } 18... Bxf3?? { (-1.69 → Mate in 5) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #5] } (18... Rxa7) 19. Bxb8 { [%eval #5] } 19... Rxb8 { [%eval #4] } 20. b4?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. a4 was best. } { [%eval #-7] } (20. a4 Rxb2 21. Nc3 Rxc2 22. a5 Rxc3 23. Rc1 Rxc1#) 20... Rxb4 { [%eval #-7] } 21. a4 { [%eval #-5] } 21... Rxa4 { [%eval #-6] } 22. Rxa4 { [%eval #-5] } 22... c5 { [%eval #-5] } 23. Rxa6 { [%eval #-4] } 23... Bc6 { [%eval #-4] } 24. Rxc6 { [%eval #-3] } 24... d5 { [%eval #-3] } 25. Rxc5 { [%eval #-2] } 25... Ke7 { [%eval #-2] } 26. Rxd5 { [%eval #-1] } 26... Kd7 { [%eval #-1] } 27. Rxd7# { Game ends by variant rule. } 0-1