FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/evjKCRb2"]
[Date "2024.06.29"]
[White "kbk2020"]
[Black "Breshko_Savva"]
[Result "0-1"]
[GameId "evjKCRb2"]
[UTCDate "2024.06.29"]
[UTCTime "13:39:35"]
[WhiteElo "2190"]
[BlackElo "1684"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval -0.11] } 1... b5 { [%eval -0.04] } 2. cxb5 { [%eval -0.18] } 2... Ba6?! { (-0.18 → 0.58) Inaccuracy. d6 was best. } { [%eval 0.58] } (2... d6 3. g4 Bxg4 4. Qc2 Bxe2 5. Bxe2 Qd7 6. Qxc7 Qxb5 7. Qxb8) 3. bxa6 { [%eval 0.52] } 3... Nxa6 { [%eval 0.6] } 4. b4 { [%eval 0.41] } 4... Nxb4 { [%eval 0.46] } 5. Qc2 { [%eval -0.01] } 5... Nxa2 { [%eval 0.0] } 6. Rxa2?? { (0.00 → -1.98) Blunder. Qxh7 was best. } { [%eval -1.98] } (6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa7 Rxh1 9. Rxc7 Rxg1 10. Rxd7 Qxd7) 6... Rb8?? { (-1.98 → 0.37) Blunder. Qb8 was best. } { [%eval 0.37] } (6... Qb8) 7. Rxa7 { [%eval 0.81] } 7... Rxb1 { [%eval 1.43] } 8. Rxc7?! { (1.43 → 0.76) Inaccuracy. Qxh7 was best. } { [%eval 0.76] } (8. Qxh7 Rxc1) 8... Qxc7?? { (0.76 → Mate in 17) Checkmate is now unavoidable. Rxc1 was best. } { [%eval #17] } (8... Rxc1) 9. Qxc7 { [%eval #17] } 9... Rxc1 { [%eval #18] } 10. Qxc1?? { (Mate in 18 → -0.35) Lost forced checkmate sequence. Qxd7 was best. } { [%eval -0.35] } (10. Qxd7 Rxe1 11. Qxe8 Rxf1 12. Qxf7 Rxf2 13. Qxg8 Rxg2 14. Qxh7 Rxh2 15. Qxh2 Rxh2) 10... Nh6?? { (-0.35 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (10... e6 11. Qd1) 11. g4 { [%eval #14] } 11... Nxg4 { [%eval #13] } 12. Qc8 { [%eval #13] } 12... Nxh2 { [%eval #12] } 13. Qxe8 { [%eval #12] } 13... Nxf1 { [%eval #11] } 14. Rxh7?? { (Mate in 11 → 5.10) Lost forced checkmate sequence. Qxf7 was best. } { [%eval 5.1] } (14. Qxf7 Nxd2 15. Qxf8 Rxf8 16. Rxh7 Rxf2 17. Rxg7 Rxe2 18. Rxe7 Rxe1 19. Rxe1 Nf3) 14... Rxh7?? { (5.10 → Mate in 6) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #6] } (14... Nxd2 15. Kxd2) 15. Qxf7?? { (Mate in 6 → 2.09) Lost forced checkmate sequence. Qxf8 was best. } { [%eval 2.09] } (15. Qxf8 Nxd2 16. Qxg7 Rxg7 17. Kxd2 Rxg1 18. Ke1 Rxe1 19. e4 Rxe4 20. f4 Rxf4#) 15... Nxd2 { [%eval 1.84] } 16. Kxd2?! { (1.84 → 1.24) Inaccuracy. Qxe7 was best. } { [%eval 1.24] } (16. Qxe7 Bxe7 17. Kxd2 Rh5 18. Nh3 Rxh3 19. e3 Rxe3 20. fxe3 Bb4 21. Ke2 g5) 16... Rh3?? { (1.24 → Mate in 15) Checkmate is now unavoidable. Rh5 was best. } { [%eval #15] } (16... Rh5 17. Qxe7) 17. Qxg7?? { (Mate in 15 → 4.83) Lost forced checkmate sequence. Nxh3 was best. } { [%eval 4.83] } (17. Nxh3 e6 18. Qxg7 Bxg7 19. Kc3 Bxc3 20. f4 d6 21. f5 exf5 22. Ng1 Bd4) 17... Bxg7 { [%eval 1.31] } 18. Nxh3 { [%eval 1.28] } 18... Bc3?? { (1.28 → Mate in 8) Checkmate is now unavoidable. Ba1 was best. } { [%eval #8] } (18... Ba1 19. Kd1) 19. Kxc3 { [%eval #8] } 19... e6 { [%eval #6] } 20. Kb2 { [%eval #8] } 20... e5 { [%eval #6] } 21. f4?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Nf4 was best. } { [%eval #-2] } (21. Nf4 exf4 22. e3 fxe3 23. fxe3 d5 24. e4 dxe4 25. Kc3 e3 26. Kd2 exd2#) 21... exf4 { [%eval #-2] } 22. Nxf4 { [%eval #-1] } 22... d5 { [%eval #-1] } 23. Nxd5# { Game ends by variant rule. } 0-1
